08-24-2019, 09:58 PM | #1 |
Join Date: Jun 2006
Location: On the road again...
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Special Effects/Makeup Artist Question
Basically, I have a character whose day job is a makeup artist for a studio that does a lot of sci-fi series (along the lines of Star Wars, Star Trek, and Babylon 5) as well as some "game face" vampire series (Buffy/Angel-verse style). In addition to the usual Disguise and Makeup skills for applying the rubber prostheses to the performers, he is also engaged in making them.
Any idea which skills would be used to make things like a Twi'lek's head-tails, a Klingon's brow ridges, or a Minbari's head-bone (to name a small sampling) for application to the human head?
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08-24-2019, 10:06 PM | #2 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Special Effects/Makeup Artist Question
Possibly Artist (Sculpture)?
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08-25-2019, 12:02 AM | #3 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: Special Effects/Makeup Artist Question
Absolutely Artist (Sculpture). You're designing an object for its looks, sculpting it and casting it, all of which are covered by that skill.
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08-25-2019, 01:54 AM | #4 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Special Effects/Makeup Artist Question
What about Artist (Prosthetic)?
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08-25-2019, 06:05 PM | #5 |
Join Date: Sep 2007
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Re: Special Effects/Makeup Artist Question
Nothing wrong with using Artist.
But Disguise already explicitly includes the use of prosthetics, as well as makeup. If you're looking for the "adventuring applications" of a supposedly mundane job, you might prefer Disguise. If you're a fan of the design-repair-use triads, then Disguise is "use" while Artist can be "design". ("Repair" is left hanging, but you could file that under either or invent a third skill.) |
08-25-2019, 06:18 PM | #6 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Special Effects/Makeup Artist Question
Quote:
I think I'll go with Artist (Sculpture) for this, as Artist (Sculpture) can do double duty for both the design and build angles. (The character in question is actually a not-Hollywood actor turned makeup/effects designer who got roped into a covert ops squad as the resident disguise creator specialist.)
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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08-26-2019, 12:46 PM | #7 |
Join Date: Sep 2018
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Re: Special Effects/Makeup Artist Question
It would be unique from disguise.
You'd be specifically looking at an Artist skill like Artist-Makeup, or Artist-Effect prosthetic. Bear in mind this would be the ability to craft prosthetic used on camera or stage-lit to appear real from a distance or angle specifically. It would be very different at most every skill level to the ability to convince someone in your personal space that they were dealing with an alien or demon or a Chris Hemsworth. Building a prosthetic assembly that would convince someone speaking to you that you were another being a-la Mission Impossible would be a skill-by-ten roll at my table, and it would involve hours of design and hours of application onto the actor. |
08-26-2019, 01:21 PM | #8 | |
Join Date: Jun 2013
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Re: Special Effects/Makeup Artist Question
Quote:
Finally, we’re talking about a spec-ops group that has apparently felt the need to recruit some random makeup guy into their squad. The campaign is obviously cinematic.
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08-26-2019, 07:12 PM | #9 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Special Effects/Makeup Artist Question
Quote:
And hey, when you somehow end up with a bounty on your head while behind enemy lines, being able to become - on the surface at least - a member of a different species altogether is quite helpful. If they're looking for a human, they generally won't look twice at the Klingon/Twi'lek/Minbari/Sleestak/whatever walking past them. Time to make the prostheses will vary, of course.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting Last edited by Phantasm; 08-26-2019 at 07:16 PM. |
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