08-26-2012, 11:25 PM | #1 |
Join Date: Aug 2012
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Munchkin Zombie: One Time Use Cards (in hand only?)
Hi All,
Munchkin Zombie Question: Getting confused on some item cards and whether they have to be in my hand or can be sitting out in front of me face up... Q1: An item with no designated slot. Example: Wishing Ring. Do I have to keep that in my hand until it comes time to play it or can I just keep it face up out in front of me until I need to play it (for when I get cursed)? Q2: A combat card with no gp value. Example: Roller Skate (used during combat, +3 to either side, use once). Do I have to keep that in my hand until it comes time to play it or can I just keep it face up out in front of me and call out its bonus when I need to play it? Q3: An item with no slot designation. Example: A Flypaper Necktie +3. I get to keep that out in front of me as a face up item, right? Q4: An item that has a gp value and one-time use. Example: Lighter Fluid or Bottle of Acid. Do I have to keep that in my hand until it comes time to play it or can I just keep it face up out in front of me and call out its bonus when I need to play it (and then discarding after that)? Q5: Something with no gp value or slot. Example: +3 Bonus on Fire. Do I have to keep that in my hand until it comes time to play it or can I just keep it face up out in front of me and call out its bonus when I need to play it? Thanks in advance for any help/clarification you can provide, Ben Last edited by bensrpgpile; 08-26-2012 at 11:37 PM. |
08-26-2012, 11:54 PM | #2 | ||||
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Munchkin Zombie: One Time Use Cards (in hand only?)
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That is a "special" Treasure. Because it has a persistent bonus, you play it in front of you as though it were an Item, but it's not. Some specials work like On Fire; others (such as Go Up a Level cards) are "fire and forget."
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08-27-2012, 12:01 AM | #3 | |||||
Join Date: Jan 2008
Location: Brazil
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Re: Munchkin Zombie: One Time Use Cards (in hand only?)
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The mais advantage of doing so is avoiding giving Charity. The disadvantages are that Itens in play are more vulnerable to Curses, Bad Stuff and can be targeted by theft-abilities. Quote:
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Igor Toscano MiB: #1602 |
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