06-21-2006, 07:26 AM | #21 |
Join Date: Oct 2004
Location: Warren Michigan
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Re: Ninja Stealth Assassination
Personally I've always been a little against the concept of the "instant kill" outside of very specific situations, such as decapitation. I'd have to agree with what Ludo said about confusing this with a mortal wound. Even gunshots typically don't kill outright, they cause hydrostatic shock and blood loss. Even a headshot leaves the body "alive" for a few seconds, or even longer. I've heard reports that JFK was still technically alive when they got him to the hospital, and the back of his head was missing! "Alive" and "able to recover" is the major difference. A blade across the throat isn't likely to be survived in the long term without immediate medical attention, but the victim will probably flop around struggling for breath for some time. That would be part of the reason for a grapple, not just to steady your target as you strike, but to prevent him from violently flailing about and making noise on the way down.
Running a game, I'd say the tough part would be sneaking up on the person. If that portion is successful, then the attack should come fairly easy. Playing an assassin, I guess it would depend on the situation as to what I'd settle for. Does the target absolutly have to die? If so, then after the initial attack and the vitim is on the ground, stab and repeat until you're 100% sure the job is done. Really though with a knife to the throat you could easily settle for not sticking around while the victim bleeds out, as it's nearly certain. Any attack can be botched though. If your goal is to emmulate Rikimaru from the Tenchu series, I'd say use a Wakazashi or Katana, and go for decapitation. If you sneak up on the sentry, it wouldn't be too far fetched to call him a helpless target. Read the rules on page 423 of Campaigns. |
06-21-2006, 08:09 AM | #22 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Ninja Stealth Assassination
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Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!
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06-21-2006, 09:04 AM | #23 | ||||
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: Ninja Stealth Assassination
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Which doesn't matter much, considering that we have already found a good way to ensure a Stealth Kill: Turn1: AoA Double (Grapple + Stab to the vitals) Turn2: AoA Strong (Stab to the vitals). I guess that with larger blades it will become increasingly attractive to go for the throat instead (swing damage). Or perhaps not.
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06-21-2006, 09:13 AM | #24 | |
Join Date: Aug 2005
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Re: Ninja Stealth Assassination
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06-21-2006, 10:25 AM | #25 |
Join Date: Oct 2004
Location: Warren Michigan
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Re: Ninja Stealth Assassination
"I guess that with larger blades it will become increasingly attractive to go for the throat instead (swing damage)."
That's what I meant by decapitation. Sneak up, and swing. That's the sure way to insta kill. Its my opinion (only played the first Tenchu) that games like that would be a bit more realistic if the victim flopped around a bit. I doubt any throat shot would be instantly fatal short of full decap, and how often do you see anyone in a game or movie manage that with anything less than a swung short sword? The AoA piercing or impaling attack to the vitals does the trick too though. If you were really set on emulating the game though, I think you just have to settle for stepping over a gasping guard who's not long for this world, but not quite dead yet. Though I'd go into a murderous ramage if they started saying they feel happy. |
06-21-2006, 10:34 AM | #26 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: Ninja Stealth Assassination
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If I was seriously trying to emulate the game, I'd add stuff like Trained by a Master, Weapon Master or even an Innate Attack (On unsuspecting victims only). However, the Stealth Kill is also applicable in more realistic/gritty games - that's why I started with Fred, not with Rikimaru. If the low end can be simulated, it's easy to add cinematic options on to it. I guess this is simply a sign of a severe Gurps addiction. You play a game or watch a movie and start to wonder how to gurpsify it :)
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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06-21-2006, 10:36 AM | #27 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: Ninja Stealth Assassination
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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06-21-2006, 10:38 AM | #28 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Ninja Stealth Assassination
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Typically, you can discern an instant death effect by the bits of brain splattering the room. |
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06-21-2006, 10:41 AM | #29 | |
Join Date: Aug 2005
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Re: Ninja Stealth Assassination
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06-21-2006, 10:43 AM | #30 | |
Join Date: Aug 2005
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Re: Ninja Stealth Assassination
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assassination, sentry removal |
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