10-15-2016, 09:19 PM | #1 |
Join Date: May 2016
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Gyroc Bullets -- Why?
Gyroc bullets are very polarized, it seems. The 15mm micromissiles have homing abilities, making them excellent long-range weapons versus anything their infrared systems can target. Non-homing slugs, however, are terribly inaccurate and can't be used to full effect in closer firefights due to their acceleration.
Perhaps I misread something, are the unguided $5 gyroc bullets really so impractical? |
10-15-2016, 10:24 PM | #2 |
Join Date: Jul 2005
Location: Holiday, FL
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Re: Gyroc Bullets -- Why?
The real world Gyrojet kinda hit this same problem.
So, yes unguided rounds are really that impractical.
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10-15-2016, 10:35 PM | #3 | |
Join Date: Aug 2008
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Re: Gyroc Bullets -- Why?
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In short, UT offers semi-realistic stats based on current human experience. If you want something different for your story, make it so. As much as I wish Kromm would break down my door and tell me I'm playing GURPS all wrong, I don't think I'll get the privelage of having him near my gaming table.
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10-15-2016, 11:33 PM | #4 |
Join Date: Jul 2008
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Re: Gyroc Bullets -- Why?
About the only point I can think of that's actually a legit strength of unguided rocket guns is that they're close to recoil-less. That isn't usually important, but it might be desirable for zero-G use.
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10-16-2016, 12:44 AM | #5 |
Join Date: May 2016
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Re: Gyroc Bullets -- Why?
I imagine you could bombard an area with indirect fire, but you'd need some ability to control the missiles' trajectory.
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10-16-2016, 12:44 AM | #6 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Gyroc Bullets -- Why?
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For the most part, it was a perfect solution to a problem that didn't exist. Still more sensible than the Dardick trounds, though.
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10-16-2016, 12:56 AM | #7 | |
Join Date: May 2016
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Re: Gyroc Bullets -- Why?
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A 15mm HE warhead with Proximity Burst would give +4 to hit, spraying the battlefield with 2d [1d-1] explosions! Likewise, the same gun could be filled with 15mm HEMP bullets--their 5dx2(5) damage (with linked 1d cr ex [1d-1]) could easily work as an anti-armor weapon! |
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10-16-2016, 01:00 AM | #8 | |
Join Date: May 2016
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Re: Gyroc Bullets -- Why?
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10-16-2016, 03:34 AM | #9 |
Join Date: Oct 2008
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Re: Gyroc Bullets -- Why?
The gyroc should mostly be seen as automatic/semiautomatic 15mm grenade launcher when firing unguided ammo.
Basically the reasonably high rof lets you project a lot of small grenades. The pi damage is mostly for show... though the LSW gets +2 for rof and thus it is not totally impossible to hit something at moderate range and the low recoil makes several hit fairly likely if you hit. |
10-16-2016, 06:46 AM | #10 |
Join Date: Aug 2008
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Re: Gyroc Bullets -- Why?
FWIW, I'm looking at having gyrocs fill the roll of precision payload delivery on a personal scale. For general bombardment, grenades may remain an option, but they are generally inferior to using a missile. That sort of thing tends to be setting-specific. That's why my recommendation was to give them the stats you want them to have in your world.
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Tags |
bullet, gyroc, micromissile, ultratech |
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