Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-05-2017, 09:51 PM   #1
Michael Thayne
 
Michael Thayne's Avatar
 
Join Date: May 2010
Default [Spaceships] Mass-driver realism

In Spaceships, the dominant selling point of the mass driver engine is that you can use anything as fuel. This is especially attractive for mining craft (as seen in designs in both SS6 and SS8). But I know that when it comes to the mass driver's weapon counterpart, the railgun, a major concern is the rails wear out very fast. This is potentially a bigger issue for the engine than the weapon; "able to use anything for ammo" isn't a selling point of the railgun, so if you need also need replacement parts its tolerable, but if you need to carry lots of replacement parts for your mass driver engine it sort of defeats the purpose.

So: is the promise of fee fuel for the mass driver realistic? Presumably they're not maintenance free, but will realistic mass drivers wear out much faster than other engines?
Michael Thayne is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:32 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.