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Old 12-10-2009, 09:57 PM   #41
DocOutlands
 
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Default Re: Car Wars 5e Vehicle Design

Because the HRR is an even bigger blast cannon in CW:Tanks?
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Old 12-10-2009, 10:13 PM   #42
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Default Re: Car Wars 5e Vehicle Design

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Because the HRR is an even bigger blast cannon in CW:Tanks?
Yes, in 2.5 there's a HRR, but CW5e made a number of revisions to weapons, and the Blast Cannon name should have been one of them. It's always sounded silly to me.
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Old 12-10-2009, 11:13 PM   #43
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Default Re: Car Wars 5e Vehicle Design

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Speaking of 5e weapons, the one change I wish they'd make is to change the name of "Blast Cannons". I've always hated that name. Why not just call them Heavy Recoilless Rifles (HRR), as that's what they are.
What would you call the CWC HRR when you brought it over? :)

Besides, a twin HRR trike doesn't sound as cool as a twin Blast Cannon trike.

(Edit: Sigh, someone else already mentioned the existing HRR. :(
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Old 12-10-2009, 11:32 PM   #44
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What would you call the CWC HRR when you brought it over? :)
LPTG - Low-Pressure Tank Gun, a la the Brits' 76mm gun on the Scorpion, Saladin, et al. That's what I always have viewed the HRR from Tanks as, anyway.
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Old 12-11-2009, 10:49 AM   #45
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Default Re: Car Wars 5e Vehicle Design

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Speaking of 5e weapons, the one change I wish they'd make is to change the name of "Blast Cannons". I've always hated that name. Why not just call them Heavy Recoilless Rifles (HRR), as that's what they are.
DSummer,

Granted, the name "Blast Cannon" sucks, but "Recoilless Rifles" technically aren't even real recoilless rifles, so it would not be much of a clarification.

Tony
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Old 12-11-2009, 07:13 PM   #46
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Default Re: Car Wars 5e Vehicle Design

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What would you call the CWC HRR when you brought it over? :)
No guarantee it would make it over to 5e.


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DSummer,

Granted, the name "Blast Cannon" sucks, but "Recoilless Rifles" technically aren't even real recoilless rifles, so it would not be much of a clarification.

Tony
Yes, but it meets the definition of a CW RR.
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Old 12-11-2009, 08:00 PM   #47
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Default Re: Car Wars 5e Vehicle Design

Is SJG continuing to publish CW5?
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Old 12-11-2009, 10:19 PM   #48
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Default Re: Car Wars 5e Vehicle Design

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Is SJG continuing to publish CW5?
Not since 2002. They're still in stock at Warehouse 23, though.
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Old 12-11-2009, 10:52 PM   #49
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Default Re: Car Wars 5e Vehicle Design

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Yes, but it meets the definition of a CW RR.
DSumner,

Fair enough, I guess it's kind of nit-picking on my part!

Tony
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Old 12-20-2009, 01:28 PM   #50
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Default Re: Car Wars 5e Vehicle Design

Chaotic, I have question about your addition of:
Quote:
Junk Dropper - $50, 275 lbs., 1 space, 4 DP, 10 shots. Drops a standard 5e debris counter.
The Car Wars Compendium I have (2nd Edition 1998, SJ#7142) quotes a JD as loaded cost $50, 125lbs with 5 shots. 25lbs per shot. This in itself doesn't make a lot of sense, and I think its a typo by SJ. It should be 150lbs loaded weight, but perhaps that's besides the point.

But I'm curious why you put in your document a hypothetical 5e construction cost for a JD as 275 lbs, 1 space, 10 shots. In the spirit of the Compendium rules...a JD has only 5 shots. For a total of 10 shots it should be 2 spaces which includes an extra magazine that possibly costs also $50 for the mag. I know this is an academic discussion anyway, not to be taken too seriously since 5e construction rules were never even officially published.

I know you did a ton of hard work reverse-engineering 5e, so I don't want to assume you made an error... is there something I don't know about how you came up with these numbers?

For my construction pals, I'm considering using a 5e JD that is $50, 150lbs, 1 space, with 5 shots. An extra magazine costs $50 and 140lbs, 1 space and adds another 5 shots.

Last edited by Stoob; 12-20-2009 at 10:14 PM.
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