Quote:
Originally Posted by Sindri
It is interesting but I'm not sure whether an absolute prohibition is suitable outside of a horror game. Having a certain level of resistance be explainable as intrinsic resistance or side-effect free developed resistance but requiring further levels to come with disadvantages might work as a less extreme option.
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Yeah. I'm going off of memory, but I do think in Nemesis it's only when you get to high levels of hardening that you start being obviously freakish. But as you say, it's definitely more of a horror mechanic than something that strictly realistic.