12-04-2018, 06:43 PM | #31 |
Join Date: Aug 2008
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Re: [DF] Sewer Monsters
Electric jellies belong everywhere, Bruno!
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12-05-2018, 06:43 AM | #32 |
Join Date: Sep 2004
Location: Canada
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Re: [DF] Sewer Monsters
I am, btw, working on a token/portrait for electric jellies as part of my Token Tuesday series on Dungeons on Automatic.
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12-05-2018, 06:48 AM | #33 |
Join Date: Jul 2006
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Re: [DF] Sewer Monsters
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12-05-2018, 10:21 AM | #34 | |
Join Date: Aug 2008
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Re: [DF] Sewer Monsters
Quote:
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12-06-2018, 04:55 AM | #35 |
Join Date: Aug 2004
Location: U.K.
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Re: [DF] Sewer Monsters
Incidentally, if anyone wants a nomenclature for people who may be encountered in sewers, well, Mayhew's London Labour and the London Poor is available online.
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12-06-2018, 06:35 AM | #36 |
Join Date: Jul 2007
Location: West Virginia
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Re: [DF] Sewer Monsters
The nomenclature is good, the Dore illustrations could and have inspired whole steampunk campaigns.
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12-06-2018, 01:49 PM | #37 |
Join Date: Jul 2007
Location: West Virginia
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Re: [DF] Sewer Monsters
It occurs to me that in medieval cities catacombs were sometimes used as sewers. I remember that in one northern English city a cave that had a stream running through it was used as a sewer (caused some nasty cholera outbreaks in the 1800s). One quarry under Paris was used as a sewer in the later middle ages.
Sewers, caves, catacombs, weren't kept all that separate in low tech societies. In a DF setting sewers could easily be connected to dungeons, natural cavers, catacombs. Fortresses might have exits into the sewers as a means of being able to secretly leave the fortress during a siege. Some creature might prefer the conditions of sewers but any subterranean dweller might end up in a DF sewer.
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sewer monster, sewers |
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