08-31-2014, 06:35 AM | #21 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Stating Captain Kirk
He has a dozen Wildcard skills. Captain!, Melee!, Fist!, etc. Or one really unbalanced one called Plot!
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08-31-2014, 06:40 AM | #22 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Stating Captain Kirk
Quote:
The ship's been ordered "to explore strange new worlds, to seek out new life and new civilizations" - it comes with the territory, I'd think.
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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08-31-2014, 08:21 AM | #23 | |
Join Date: Aug 2007
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Re: Stating Captain Kirk
Quote:
Kirk's Player: "I need something to make a weapon out of." GM: "There's some pure crystalline sulfur on the ground right next to where you're walking."
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Fred Brackin |
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08-31-2014, 08:21 AM | #24 |
Join Date: Aug 2008
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Re: Stating Captain Kirk
He also needs Sense of Duty (Enterprise) at ridiculously high level. It was proved in the series to be so powerful that it could override a fairly serious mind control at least once.
Something about an alien woman and her tears if I recall. At the end of the episode I think Bones was going to give him the antidote and either Spock or Scotty said he didn't need it because his love for the ship left no room for anything else. |
08-31-2014, 08:31 AM | #25 |
Join Date: Dec 2008
Location: Behind You
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Re: Stating Captain Kirk
How is star trek anything less than TL11? i figure it's TL12. Shields and other crazy devices don't even exist in TL10.
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08-31-2014, 09:22 AM | #26 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Stating Captain Kirk
Quote:
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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08-31-2014, 09:34 AM | #27 | |
Join Date: Aug 2007
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Re: Stating Captain Kirk
Quote:
You have to go back to Enterprise to get TL10^. Even then their Phase Pistols would be TL11^ Omni-Blasters (and of course the TLK12^ Teleport Projector.. They don't have Barrier Screens or much else in the way of TL11. TOS gives us TL12^ Disintegrators (with an Omniblaster-like stun setting) and Barrier Screens for ships but still uses Robofacs. TNG adds TL12^ Replicators and has TL12 Metamorphosis viruses, Exophase generators and pretty much everything else except the Conformal Force Screen. TL10^ is for Firefly or H. Beam Piper where people have contragrav using spaceships but still shoot slugthrowers at each other.
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Fred Brackin |
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08-31-2014, 09:44 AM | #28 |
Join Date: Jun 2006
Location: On the road again...
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Re: Stating Captain Kirk
One thing about TOS!Starfleet is that it seems to follow Admiral Rickover's (the father of US submarine forces) cross-training philosophy: everyone is trained in all operations of the ship, in case you're needed to fill in somewhere. This means even Yeoman Janice Rand (perhaps the only enlisted person we saw in TOS; Roddenberry wanted to make her an Ensign because he thought Starfleet would operate on NASA's "you need to be an officer with a degree to go into space" doctrine) would have at least the Dabbler Perk in regards to Mechanic and ship gunnery.
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08-31-2014, 10:02 AM | #29 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Stating Captain Kirk
Quote:
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08-31-2014, 10:07 AM | #30 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: Stating Captain Kirk
I would be hesitant to give a character based on a media figure luck or serendipity unless it was clearly spelled out that the character in question had it in their show/movie/whatever. In all reality to me any cases of those advantages that Kirk was shown to have it was mostly do to plot convenience, they only have so much time to tell a story so some liberties are needed. I mean when you set up a magruffin or plot coupon that the players need you might make it hard for them to find but it's still generally gonna be set up so they can find it- you wouldn't make it so that only characters with serendipity or luck have a chance to stumble upon them (unless you're purposely setting up a hook for a character that has it of course heh).
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