12-01-2018, 02:48 PM | #31 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Exalted's Custom GURPS Sheet
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EDIT: You’d be surprised how often characters with Move under 5 get involved in a chase. |
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12-02-2018, 07:39 PM | #32 |
Join Date: Oct 2016
Location: Mojave
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Re: Exalted's Custom GURPS Sheet
Found some errors from the V3. The Taste/Smell and Touch are misaligned. There is no underline for the Mount/Vehicle Name.
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12-03-2018, 01:51 AM | #33 | ||
Join Date: Jun 2017
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Re: Exalted's Custom GURPS Sheet
Thanks everyone for the bug reports, I'll be correcting those.
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12-03-2018, 09:48 AM | #34 | |
Join Date: Apr 2014
Location: Bahia, Brazil
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Re: Exalted's Custom GURPS Sheet
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06-11-2019, 02:43 PM | #35 |
Join Date: Jun 2017
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Re: Exalted's Custom GURPS Sheet
Hi everyone, I returned to this design yet again. Here's the newest version, with Low Tech hit locations and The Broken Blade weapon damage rules in mind for weapons and shields.
Here's the link: https://drive.google.com/open?id=1XU...CBCqZ_nY0ilcI5 Though I suspect it might be more suitable to be filled by hand, this one is a form-fillable pdf and automated as far I as I could make it. There are variant designs for the 1st and 2nd pages (namely, display of Radiation Points, Basic Set Hit Locations, regular weapon and shield damage rules and simplified range table). As maintaining all permutations is quite a bit of work, I'll be posting only this one so if there's any errors I can fix them before committing to the other versions. |
06-04-2021, 11:57 AM | #36 |
Join Date: Jun 2017
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Re: Exalted's Custom GURPS Sheet
I have updated this sheet. For more info and downloads, check this link:
https://threesmokingdice.blogspot.co...es-custom.html Cheers |
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