04-06-2020, 06:52 PM | #21 |
Join Date: Jun 2010
Location: Dreamland
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Re: Disease in roleplaying
Wow, how have I never considered that? Thank you, learn something new every day.
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04-10-2020, 02:39 PM | #22 | |
Join Date: May 2007
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Re: Disease in roleplaying
Quote:
Add to this the fact that our innate sense of when we are "running out of oxygen" is actually based on the buildup of carbon dioxide which rusting metal (unlike burning wood, or putting a bunch of animals in the chamber and letting them asphyxiate) does not produce , and they may indeed have rather less time to escape than they assume, giving you a vaguely plausible, if ridiculously contrived, trap-cum-chemistry lesson. (If you're worried about torches giving the game away, give them everglowing magic lights beforehand.)
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. Last edited by ravenfish; 04-10-2020 at 02:43 PM. |
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04-10-2020, 10:18 PM | #23 |
Join Date: Aug 2007
Location: Denver, CO
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Re: Disease in roleplaying
We are playing a Star Wars game which was long-planned out and just in the last few months came to a sequence with a quarantined, plague-ridden planet. It was totally coincidental, and the run-up to it started in November, but... Yah, some of the players are uncomfortable.
It's a published scenario, and overall, it's pretty good and has made for a good backdrop and reason for tension. |
04-11-2020, 03:50 AM | #24 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Disease in roleplaying
If you want to know about the plague, you can look at this new video from the TimeGhost channel (a history channel).
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-11-2020, 04:11 AM | #25 | |
Join Date: Nov 2008
Location: Germany, state of Bavaria
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Re: Disease in roleplaying
Quote:
Conversely, if CO2 were released in a room, our senses would tell us that we are running out of oxygen, even if this were not the case? |
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04-11-2020, 04:57 AM | #26 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Disease in roleplaying
That's correct.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-11-2020, 09:00 AM | #27 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Disease in roleplaying
You might not notice at all. A serious risk of working around liquid nitrogen is oxygen displacement, which can cause asphyxiation without warning.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
04-11-2020, 10:00 AM | #28 | |
Join Date: Aug 2007
Location: Denver, CO
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Re: Disease in roleplaying
Quote:
He stressed that the ONLY signs they noticed were drowsiness. And worse, difficulty thinking. So, when you really need to notice subtle signs, your brain is all fuzzy. |
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04-11-2020, 04:48 PM | #29 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Disease in roleplaying
Quote:
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04-11-2020, 07:35 PM | #30 |
Banned
Join Date: Mar 2006
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Re: Disease in roleplaying
Yep. I knew someone that had his parents go RV-ing & sprung a leak in the propane system while they were sleeping. He said, months later, that they still weren't quite the same, though his mother was much better off than his father.
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