06-12-2013, 07:50 AM | #11 |
Join Date: Jun 2006
Location: On the road again...
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Re: off hand weapon training perk and technique
The above highlighted statement is deprecated and is no longer considered among the RAW. Dual-Weapon Attack is still a Technique, but Off-Hand Weapon Training is now - as of Martial Arts and reprinted in Power-Ups 2: Perks - a Perk, since for the same price as the Basic Set Technique you could just get Ambidexterity and not worry about off-hand penalties. Now you can train in your off hand for four different skills and still be cheaper than Ambidexterity.
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06-12-2013, 08:01 AM | #12 | |
Join Date: Sep 2012
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Re: off hand weapon training perk and technique
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06-12-2013, 08:02 AM | #13 |
Join Date: Jan 2005
Location: Japan
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Re: off hand weapon training perk and technique
Remember that while the combat option called "Dual-Weapon Attack" is allowed (with GM permission, of course) in a realistic campaign, the technique with the same name is a cinematic technique -- buying Trained By A Master [30] or Weapon Master [20 to 45] beforehand is one of the prerequisites to learn Dual-Weapon Attack technique. See Martial Arts, pp. 82-83.
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
06-12-2013, 08:19 AM | #14 |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: off hand weapon training perk and technique
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06-12-2013, 08:21 AM | #15 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: off hand weapon training perk and technique
Well, it turns into CP if you want Signature Gear and/or Weapon Bond. In which case you become stuck with the weapons you have.
And once you have WM/TbaM, stacking more Rapid Strikes is generally ultimately better anyway. |
06-12-2013, 08:37 AM | #16 |
Join Date: Jan 2005
Location: Japan
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Re: off hand weapon training perk and technique
Martial Arts, p. 95: "The only hard-and-fast rule is that no technique should make it possible to buy off the penalties for Rapid Strike or multiple parries[.]"
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
06-12-2013, 08:42 AM | #17 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: off hand weapon training perk and technique
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it should be noted DWA Technique does not you don't have to treat it as cinematic (hence required weapon master/tbtm) So the worset i would to is require Special Exersizies perk before leaning the technique. Last edited by roguebfl; 06-12-2013 at 08:46 AM. |
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06-12-2013, 08:44 AM | #18 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: off hand weapon training perk and technique
Sure, but three skill levels only cost [12], provide an extra Rapid Strike at the same level, can be used without RS to target harder spots, provide a higher Parry, provide a bonus to resist Disarms, and many other goodies.
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06-12-2013, 09:05 AM | #19 | |
Join Date: Jan 2005
Location: Japan
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Re: off hand weapon training perk and technique
Yes. In fact, Combination technique does work similarly to Rapid Strike, but it's not Rapid Strike itself. See Martial Arts p. 127, which lists Rapid Strike, Combination and Dual-Weapon Attack as separate combat options.
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Strictly speaking, the perk that allows buy an otherwise cinematic skill or technique is not Special Exercises but Unusual Training (PU 2: Perks, p. 21).
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. Last edited by Gurps Fan; 06-12-2013 at 09:23 AM. Reason: Grammar |
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06-12-2013, 09:22 AM | #20 |
Join Date: Jan 2005
Location: Japan
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Re: off hand weapon training perk and technique
I agree. There's a sort of tradeoff between buying DWA technique to offset the default penalty [5] and improving the underlying skill by 3 [12], but in many cases the latter is more useful.
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
Tags |
off-hand weapon training, perk, rules, technique |
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