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Old 07-30-2010, 08:48 PM   #1
The Resistance
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Default Breaking down High Pain Threshold

How would you price the individual components of this Advantage? I want to create someone that's experienced at dealing with pain, but isn't as inured against it's effects as a true survivor of a harsh lifestyle.
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Old 07-30-2010, 08:55 PM   #2
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Default Re: Breaking down High Pain Threshold

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Originally Posted by The Resistance View Post
How would you price the individual components of this Advantage? I want to create someone that's experienced at dealing with pain, but isn't as inured against it's effects as a true survivor of a harsh lifestyle.
I don't think it would make sense to have just parts of High Pain Threshold but you could certainly make a weaker version.

Pain Tolerance
Suffer half the usual shock penalties. +1 to avoid knockdown, stunning and physical torture. Make a Will+1 roll to ignore pain outside of combat.

I would guess that as costing 5 point.

And maybe as a perk:

Pain Training
Get a +2 on any rolls to ignore pain outside combat.


I'm sure someone else will come though with better thought out ideas. It's very late here and the pricing, at least, is probably off.

Last edited by lexington; 07-30-2010 at 09:05 PM.
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Old 07-30-2010, 08:57 PM   #3
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Default Re: Breaking down High Pain Threshold

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Originally Posted by lexington View Post
I don't think it would make sense to have just parts of High Pain Threshold but you could certainly make a weaker version.
I would like to hear your reasoning on this, and no, that's not sarcasm :-).
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Old 07-30-2010, 09:05 PM   #4
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I would like to hear your reasoning on this, and no, that's not sarcasm :-).
Well for the most part those effects are all very closely tied together. Part of the reason you fall down when someone hits you in the face is the pain involved. If you can resist shock you should be able to stand up things that require a knockdown roll.

The "make a roll to avoid pain" could be separated out, I gave one possible example of that. But most of the ways you would end up with tolerance to pain outside of combat result in you being a pretty tough person in a fight too.
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Old 07-30-2010, 09:07 PM   #5
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Default Re: Breaking down High Pain Threshold

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Originally Posted by Kromm View Post

Game Geekery: Viewing High Pain Threshold [10] this way:
  1. Ignores Shock 4 [4], where Ignores Shock 1-4 [1/level] is a leveled perk that cancels the -1 to -4 to DX a second after you're wounded.
  2. Resistant to Physical Effects of Pain (+3) [3], "physical effects of pain" being an Occasional threat and the +3 aiding HT rolls to resist knockdown and such.
  3. Resistant to Psychological Effects of Pain (+3) [3], "psychological effects of pain" being an Occasional threat and the +3 aiding Will rolls to resist torture and such.
I'd say that you can definitely learn the second one. I suspect that SERE really can teach the third one. I doubt that the two have much to do with one another – I would not have +3 to Will rolls to resist torture that promised to restore that pain I suffered! I also suspect that the first one is largely inborn and unlearnable, as it addresses a reflex and not something that you have time to "tough out" or "will away."
Though this doesn't explain where reducing the effects of the Pain and Agony conditions, and halving the DX penalties of Partial Injuries fit in to this model.
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Old 07-30-2010, 09:20 PM   #6
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Default Re: Breaking down High Pain Threshold

Or that. You could use that.
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Old 07-30-2010, 09:27 PM   #7
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Default Re: Breaking down High Pain Threshold

Does any of that explicitly aid with the halving of penalties of the various Pain Afflictions?
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Old 07-30-2010, 09:37 PM   #8
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Default Re: Breaking down High Pain Threshold

Awesome thread. I've always thought that HPT should be at two levels, one for Kromm's #2 and #3 points and a second level for the shock abatement. Cool that Dr. K broke it down like that.
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Old 07-30-2010, 09:41 PM   #9
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Does any of that explicitly aid with the halving of penalties of the various Pain Afflictions?
A possible explanation: the "halving" is not part of the effects of High Pain Threshold, but the restriction inherent to pain afflictions.
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Old 07-30-2010, 09:52 PM   #10
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Originally Posted by Gurps Fan View Post
A possible explanation: the "halving" is not part of the effects of High Pain Threshold, but the restriction inherent to pain afflictions.
So what is required to benefit from the "halving"? Will "Less Shock" 1 [1] be enough to get it?
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