12-21-2017, 10:35 AM | #21 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Quote:
Sorry about that, but it does appear that there is a bug when GCA saves an Attribute to a data file from the Edit window. It's not saving the step() tag, and that tag tells GCA how to increase/decrease the attribute for each up() or down() purchase. So, the fix is to give back the missing step() tag manually. Here's the fixed code for the attributes: Code:
[Attributes] HT,symbol(HT),basevalue(10)maxscore(1000000),minscore(0 - me::syslevels),step(1),up(15),down(-15),mainwin(4),disadat(-1),display(no) IQ,symbol(IQ),basevalue(10),maxscore(1000000),minscore(0 - me::syslevels),step(1),up(15),down(-15),mainwin(3),disadat(-1),display(no) Perception,basevalue(ST:HT),maxscore(1000000),minscore(0 - me::syslevels),step(1),up(5),down(-5),symbol(Per),mainwin(7),disadat(-1) You can paste the lines above over the top of your current [Attributes] definitions in your data file using Notepad, or you can just download the fixed data file from my OneDrive.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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12-21-2017, 01:55 PM | #22 |
Join Date: Aug 2013
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Re: Made a major change to attributes
OK, the formula works great, thank you. However, I encountered the same thing as Kessendeja, it's not saving the Step. Corrections needed? *Sorry, completely missed Notepad*
Also, I cannot find the "disadat" tag to enter the -1. *Found when I opened it in Notepad* Last edited by Jareth Valar; 12-21-2017 at 02:08 PM. |
12-21-2017, 02:11 PM | #23 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
The disadat() tag isn't needed for GURPS 4th Edition, since everything with a negative point value counts against the disadvantage cap already, so you can ignore it. (But it should be visible in the Advanced Edit window if one exists, or use the Add Tag button to add it if it doesn't exist.)
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
12-21-2017, 02:17 PM | #24 |
Join Date: Aug 2013
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Re: Made a major change to attributes
Thank you. Actually found it when I opened the file in Notepad to fix the Step issue.
Thanks for all the help. |
12-21-2017, 02:34 PM | #25 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
You're welcome!
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
12-22-2017, 10:24 AM | #26 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Hey, Kesendeja, in case you missed it, I addressed your attributes problem first thing yesterday, up in post 21.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
12-22-2017, 10:57 AM | #27 |
Join Date: Jul 2013
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Re: Made a major change to attributes
Got it, thanks, am trying the notepad edit today, if I can't make it work I'll download the fixed file. Thank you for your patience in answering my questions.
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12-22-2017, 11:07 AM | #28 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Made a major change to attributes
Quote:
(Honestly, I'm not usually this fast on responses. I'm just a bit less busy right now with work than I normally am.)
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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attribute cost, pyramid |
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