07-13-2014, 02:41 PM | #11 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Cabal 4e -> WE NEED IT!!!
Quote:
The Cabal can then add them to their armies of subverted pawns and extend their web of intrigue across dimensions, using these "antiteratic conspiracies" to keep unaligned (and weakly aligned) creatures in check. |
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07-14-2014, 01:19 AM | #12 | |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: Cabal 4e -> WE NEED IT!!!
Quote:
(Unless you want to run a game about Crusaders who make surgical strikes against Qlippothic invasions, but that's just Monster Hunters in Cabalistic drag)
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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07-14-2014, 03:13 AM | #13 |
Join Date: Mar 2013
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Re: Cabal 4e -> WE NEED IT!!!
Yeah, a larger list of Lodges that make up the Cabal would be useful. And I asked the forumites how they thought the Cabal handled the fact that differant magic systems worked on differant worlds, so getting an offical answer to that would be useful, espically if it turns out that differant Lodges use differant systems.
As for a map of how the Cabal see's the IW, one of the world write ups talks about how the Cabal found it first, several hundred years ago by someone following some sort of path, whether physical like dimensonal highway or a mystic one I can't remember, so they likely have them broken up by these paths |
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