12-06-2017, 07:45 PM | #1 |
Join Date: Nov 2016
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Food & other stuff production in a farm
Hello,
I have been wondering, is there an advantage or a set of rules which define the "production of things and their CP costs"? For example: The milk of a cow The eggs of a hen Fruits from a tree A deer's antlers The fur of an animal The pearls in a oyster Are they using FP, HP or what? Imagine I want to run a game in which you need to manage a farm, and watch your animals for "mass production" of goods. Obviously, your animals won't have skills for milk production, laying eggs, growing antlers or fruits. Do note that here I am talking about the being producing the stuff, not a person's skills to help them do better. I think this has to do with some advantages and HT, but how do I put this on a character sheet? Thank you! - Hide Last edited by Hide; 12-06-2017 at 07:59 PM. |
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