06-25-2018, 09:10 PM | #1 |
Join Date: Dec 2017
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Damage with bare hands, etc
Another rule clarification:
On Advanced Melee, p22 it give a chart for Bare Hand damage at a given ST. At various places in the rules it states: Those with Unarmed Combat I do Bare Hands damage +1 UC II ... +2 Dagger, UC III, Cestus, One handed Club ... +3 Two handed Club ... +4 Which means that at ST 24: Bare Hands: 1+2 UC I ... 1+3 UC II ... 1+4 Dagger, etc ... 1+5 and Two Handed Club 1+6 Similarly a Giant with ST 50 with a two handed club would do 4+5 My question is should these "round up" so the a ST24 UC II would go from 1+4 to 2 dice damage? and UCIII from 1+5 to 2+1 damage, etc ? |
06-25-2018, 09:40 PM | #2 |
Join Date: Dec 2017
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Re: Damage with bare hands, etc
I don't know if there is an official ruling, but I always round +4 to 1 die.
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06-25-2018, 10:21 PM | #3 |
Join Date: Nov 2010
Location: Arizona
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Re: Damage with bare hands, etc
I've pretty much always done the same (unless there's some overriding reason not to I suppose, though offhand I can't think of such a reason).
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06-26-2018, 05:08 AM | #4 | |
Join Date: May 2018
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Re: Damage with bare hands, etc
Quote:
1 . . . . (ST 9, Rapier) 1+1 / 2-2 (ST 10, hammer, cutlass) 1+2 / 2-1 (ST 11, small ax, short sword, mace) 2 . . . . (ST 12, broadsword) 2+1 / 3-2 (ST 13, morning star, bastard sword) 2+2 / 3-1 (ST 14, great hammer, two-handed sword) 3 . . . . (ST 15, battle axe, Last edited by zot; 06-26-2018 at 05:09 AM. Reason: formatting table |
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