11-30-2018, 07:04 AM | #10 | |
Join Date: Jun 2008
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Re: Midville maps
Quote:
I found regular arena duels lasted 10-15 seconds and 4-6 hours to resolve them. That was in the days of 10 phase movement though. We also used "normal" cars rather than eggshells armed with hammers so it took a good few hits to start having an effect (and often devolved into a few cars pivoting at 5 whilst other cars were bombing round at 40-60). If we had stuck at it we could have got more efficient, but we usually had a high turn over of players because it all "took too long". To be fair we probably spent an hour just correcting designs. |
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