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Old 08-22-2019, 11:06 AM   #29
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Translating the concept of HP from D&D (and the like) to GURPS

Quote:
Originally Posted by maximara View Post
Ironically WoW shows the major downside of levels - stuff that gave you problems at low levels is can now be one shotted with ease and you have to come out with all kinds of wacked out reasons as to why many of these guys are still a problem.
That's not a problem with levels, that's just a side effect of the power curve. Point-based games often have a higher base power level with less variance over the course of the campaign, but that's not an intrinsic feature of point based vs level based, it's just a game design decision.
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