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Old 08-04-2012, 07:05 PM   #1
Azrael
 
Join Date: Jan 2012
Default Non-Continuous Requires Concentration/Ready

I'm trying to find what modifier should be used for requiring concentration/ready before you use an ability. I know that the limitation in Powers is that you have to concentrate/ready to keep the ability active.

Thanks in advance
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Old 08-04-2012, 07:24 PM   #2
Anaraxes
 
Join Date: Sep 2007
Default Re: Non-Continuous Requires Concentration/Ready

Requires Concentrate or Ready (-15% / -10%), Powers 112.
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Old 08-04-2012, 07:34 PM   #3
Azrael
 
Join Date: Jan 2012
Default Re: Non-Continuous Requires Concentration/Ready

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Originally Posted by Anaraxes View Post
Requires Concentrate or Ready (-15% / -10%), Powers 112.
Thanks, but I'm looking for concentration/ready before the ability activates. Similar to how most spells require 1 second of concentration before they activate. The limitations you list here require continuous concentration/ready each turn to keep the ability active. See, I have abilities that are free actions right now.

As a side question. Activating an ability with Costs Fatigue is a Free Action unless the advantage explicitly states otherwise?
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Old 08-04-2012, 07:42 PM   #4
Azrael
 
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Default Re: Non-Continuous Requires Concentration/Ready

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Originally Posted by Azrael View Post
As a side question. Activating an ability with Costs Fatigue is a Free Action unless the advantage explicitly states otherwise?
I found the answer to my own question. It would require a Ready Maneuver. But what if I want to switch this to a Concentrate Maneuver? Should this cost anything?
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Old 08-04-2012, 07:43 PM   #5
Sunrunners_Fire
 
Join Date: Mar 2010
Default Re: Non-Continuous Requires Concentration/Ready

I'd suggest Extra Time (Basic, pg 115), assuming the GM allows it to be placed on an advantage that doesn't take time to begin with; personally, I use one level of Extra Time to convert from "activate as Free Action" to "activate as Concentrate|Ready Maneuver".
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Old 08-04-2012, 07:45 PM   #6
Sunrunners_Fire
 
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Default Re: Non-Continuous Requires Concentration/Ready

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Originally Posted by Azrael View Post
I found the answer to my own question. It would require a Ready Maneuver. But what if I want to switch this to a Concentrate Maneuver? Should this cost anything?
An additional -5% to the limitation value. (Requires Ready is -10%, Requires Concentrate is -15%, for example.)
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Old 08-04-2012, 07:52 PM   #7
Azrael
 
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Default Re: Non-Continuous Requires Concentration/Ready

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Originally Posted by Sunrunners_Fire View Post
I'd suggest Extra Time (Basic, pg 115), assuming the GM allows it to be placed on an advantage that doesn't take time to begin with; personally, I use one level of Extra Time to convert from "activate as Free Action" to "activate as Concentrate|Ready Maneuver".
Thanks, I was thinking about doing the same. Its good to know that I'm not the only one. :)

Quote:
An additional -5% to the limitation value. (Requires Ready is -10%, Requires Concentrate is -15%, for example.)
Hmmm ... that might work. I'll have to think about it.
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Old 08-17-2012, 09:21 AM   #8
Azrael
 
Join Date: Jan 2012
Default Re: Non-Continuous Requires Concentration/Ready

After thinking about this a bit I have a concern. By this method requiring concentration/ready continuously is the same price as requiring it only for activation. My thinking is that maybe continuous should be double the cost. So -20% for ready, -30% for concentration.
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Old 08-17-2012, 09:34 AM   #9
Azrael
 
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Default Re: Non-Continuous Requires Concentration/Ready

Or maybe requiring concentration/ready only to activate should really only be -5%. Similar to the lowest level of trigger.
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Old 08-17-2012, 09:40 AM   #10
roguebfl
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Default Re: Non-Continuous Requires Concentration/Ready

You your looking for Preparation Required (which allows for a delay between preparation and action) in Immediate Preparation Required which does not allow for the delay.
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