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05-01-2019, 01:07 PM | #1 |
Join Date: Sep 2013
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Shadowrun, 6th edition
So, Catalyst Game Labs announced the 6th edition for their longrunner:
https://www.catalystgamelabs.com/201...rpunk-fantasy/ This rather exited gentleman gives us his first thoughts: https://www.youtube.com/watch?v=WtcH...&feature=share It seems they want to make the game "easier" or more "user friendly". So, what do you think?
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""The origin of everything good is due to games." - Friedrich August Wilhelm Froebel, creator of the kindergarten. |
05-02-2019, 01:52 AM | #2 |
Join Date: Sep 2008
Location: near London, UK
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Re: Shadowrun, 6th edition
They're not trying to sell to cynical old gamers like me. I like the setting, but I don't need this edition any more than the previous ones… because when I run it, I run it under GURPS.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
05-02-2019, 10:06 AM | #3 |
Join Date: Sep 2018
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Re: Shadowrun, 6th edition
Hey I'm curious how you handle Netrunning. I was working briefly on Shadowrun rules but I didn't get very far. No matter how I tried to Stat-out Netrunning or Astral Projection they ended up being colossally expensive abilities that didn't have a lot of impact in the game.
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05-03-2019, 07:31 AM | #4 |
Join Date: Sep 2008
Location: near London, UK
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Re: Shadowrun, 6th edition
It's never been a big part of my games, but I abandoned my own cobbled-together systems and adopted W.A.Frick's one from http://www.warehouse23.com/products/...h-21-cyberpunk when that came out.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
Tags |
6th edition, new edition, shadowrun |
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