10-05-2013, 07:20 PM | #11 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS Thaumatology: Ritual Path Magic
Quote:
Also, I want to note that this is not a new rule. I ported it over from MH3 without any changes whatsoever. Over the past two and a half years, I have yet to hear of this rule causing a problem in a campaign. I'm not saying it isn't possible -- just that it's had plenty of time to do so and I have yet to see negative feedback on how it worked in practice.
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fantasy, magic, ritual path magic |
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