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Old 10-10-2016, 10:57 AM   #1
ericthered
Hero of Democracy
 
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Join Date: Mar 2012
Location: far from the ocean
Default Question Game: Post Agricultural Fantasy Setting.

We've played this before and gotten some good settings. I'd like to try the game again. Our goal is to make an interesting setting.

We get the best results when there is a theme to the setting. The theme (and goal) for this version is a post agricultural fantasy setting, where magic is used to solve all the world's problems. The magic system is intentionally left unspecified, but this is gurps: we can match any setting to the right magic system.

This isn't about predicting what will happen if everyone has magic as it is about creating a setting where everyone does, and that hangs together.

Rules:
  • Answers should be limited to the question, though they may expand upon details. The best questions prompt for details. If asked about the personality of the head of state, mentioning the crown Prince, queen mother, and despicable minister is appropriate. Detailing the ministers evil plans is not.
  • Questions should not assume any new information, and answers should feel free to contradict any limits imposed. If asked "what fantastic creatures exist? " without the creatures being mentioned previously, a valid (and appropriate answer) is " no new creatures exist, but gorillas have mythological status : they are not believed to exist, but appear frequently in stories. "
  • You must answer the last question and post your question in the same post. Please don't answer quickly with just an answer and then edit a question in.
  • Be courteous and have fun.

The first question:

How does the society feed itself? Mages conjuring food? Modern level crop yields from agricultural magic or magical wonder crops? Magic items that conjure food? spells and artifacts that make eating unnecessary?
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