10-10-2016, 10:57 AM | #1 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Question Game: Post Agricultural Fantasy Setting.
We've played this before and gotten some good settings. I'd like to try the game again. Our goal is to make an interesting setting.
We get the best results when there is a theme to the setting. The theme (and goal) for this version is a post agricultural fantasy setting, where magic is used to solve all the world's problems. The magic system is intentionally left unspecified, but this is gurps: we can match any setting to the right magic system. This isn't about predicting what will happen if everyone has magic as it is about creating a setting where everyone does, and that hangs together. Rules:
The first question: How does the society feed itself? Mages conjuring food? Modern level crop yields from agricultural magic or magical wonder crops? Magic items that conjure food? spells and artifacts that make eating unnecessary?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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