06-23-2014, 02:21 PM | #51 | ||
Join Date: Jul 2008
|
Re: Wait maneuver - differences from 3rd Edition
Quote:
Now if there's something in that paragraph that prohibits taking the movement when the Wait discharges, maybe you can quote that? Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
||
06-23-2014, 02:25 PM | #52 | ||||||||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Wait maneuver - differences from 3rd Edition
No, I'm pretty sure it's not.
Quote:
Quote:
Anyway you are missing my point. You can use the map without using turns. I can tell you for a fact that was what was going on with the suggestion that you can take Waits at Condition Orange bur otherwise "slow" time doesn't start until Condition Red. This was what I was thinking when I wrote those rules. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Okay well, since you don't like the example, how about the door again? Able and Ben are friendly. Able has a higher basic speed. Able wants to go through a door when Ben opens it. By RAW he can't Wait for Ben to open it and then Move through it. This is silly. |
||||||||||
06-23-2014, 02:54 PM | #53 | |
Join Date: Jun 2014
|
Re: Wait maneuver - differences from 3rd Edition
Quote:
Suppose they share a code, Able raises his thumb. Well, in this case, he would use Ready maneuver for making the signal, Ben would run in advance. Otherwise, there is nothing wrong with the fact that his foes can take advantage of Ben opening the door.
__________________
Formerly known as marcusgurpsmaster. No wind is favorable when you don't know where you are going to. |
|
06-23-2014, 03:15 PM | #54 | |
Join Date: Jul 2008
|
Re: Wait maneuver - differences from 3rd Edition
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
06-23-2014, 03:17 PM | #55 |
Join Date: Jun 2014
|
Re: Wait maneuver - differences from 3rd Edition
So, what is the difference between allowing a Wait and Move in this case?
__________________
Formerly known as marcusgurpsmaster. No wind is favorable when you don't know where you are going to. |
06-23-2014, 03:35 PM | #56 |
Join Date: Jul 2008
|
Re: Wait maneuver - differences from 3rd Edition
There's fundamentally a difference between twiddling your thumbs for a turn and then moving on your next turn, and Waiting for the path to open and Moving in response. It's in the number of turns involved...
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
06-23-2014, 03:46 PM | #57 | ||
Join Date: Jun 2014
|
Re: Wait maneuver - differences from 3rd Edition
Quote:
And it is not forcing players to take this maneuver just to take a step. A model, like a scientific one, has some reductions. There is a difference between a model (the rules system) and the reality it represents (the events in your story). Molecules are not spheres - it is just a way of understanding them and accommodating them into calculations. In the same way, any small action made while taking a step, other than the described (like Attack) could be addressed by Ready. When the rules allowed Ready to be take with Wait, what they could trying to say is - any small action could be made while taking a step over 1 second could be triggered by Wait. Quote:
The number of turns is not relevant in this case. If everyone Waits for the door to be open (Cascading Waits), or if everyone will act on their own turns, the order is what determines advantage. Again, there is a difference between the model and the events.
__________________
Formerly known as marcusgurpsmaster. No wind is favorable when you don't know where you are going to. |
||
06-23-2014, 03:53 PM | #58 | ||
Join Date: Jul 2008
|
Re: Wait maneuver - differences from 3rd Edition
Quote:
Quote:
In most cases, that's not true at all. Also, of course, there's another functional difference. With Waits who goes first is decided by either which party Waited, or a Cascading Waits roll-off. With no Waits, it's decided by who happens to come next in the Basic Speed round-robin after the person opening the door.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
||
06-23-2014, 04:06 PM | #59 | |
Join Date: Jun 2014
|
Re: Wait maneuver - differences from 3rd Edition
When I am playing, I almost never use Tactical Combat. But I'm not playing just now, I'm in a forum discussing the better way to address in raw what seems to be an inconsistency. So I came to a specialized forum to discuss it.
This is the kind of answer I expect in a thread focused on rules: Quote:
But this kind of reply does not add much to the discussion: Suppose I don't want to play just now, suppose I want to use Tactical Combat system to design a small castle: how many sentries should realistically put here and there in order to keep it well guarded, and without spending all the crown's money? How many guards in this corridor? How many in this battlement? Etc. What is the point in reading 600 pages, plus specific books, focused not on storytelling, but on how to realistically to simulate real situations, if I can't trust it even for doing simple tasks?
__________________
Formerly known as marcusgurpsmaster. No wind is favorable when you don't know where you are going to. |
|
06-23-2014, 04:06 PM | #60 |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
|
Re: Wait maneuver - differences from 3rd Edition
|
Tags |
gurps 3e, gurps 4th, step and wait, wait |
|
|