09-08-2016, 05:20 AM | #61 | ||
Join Date: Aug 2016
Location: Bristol, UK
|
Re: Ogre Computer Game
Quote:
Quote:
Thanks. |
||
09-08-2016, 05:22 AM | #62 | |
Join Date: Aug 2016
Location: Bristol, UK
|
Re: Ogre Computer Game
Quote:
|
|
09-08-2016, 07:36 AM | #63 |
Join Date: Aug 2004
Location: Carrboro, NC
|
Re: Ogre Computer Game
When you get a group of very smart people working very hard on a problem, amazing things often happen. I think everyone's looking forward to playing this when it's finished!
|
09-08-2016, 11:11 AM | #64 | |
Join Date: Oct 2005
|
Re: Ogre Computer Game
Quote:
Overruns have a predictable (and bloody) outcome, so an AI's decision to start one fits a minimax choice. There's some interaction with movement rules and stacking limits, handled outside the overrun. I think the bigger challenge in GEV is handling all the details of terrain. Are those marines on the bridge, swimming on the surface, or underwater? How do you show each state clearly through the map clutter? How do you code up the rules for the transitions? How does the display show the players that the marines can dive down and be safe or stay on the bridge and keep their road bonus? How does the AI decide where to put them? |
|
09-08-2016, 01:39 PM | #65 | |
Join Date: Aug 2016
Location: Bristol, UK
|
Re: Ogre Computer Game
Quote:
|
|
09-08-2016, 05:24 PM | #67 |
Join Date: Jun 2008
Location: Cheltenham, PA
|
Re: Ogre Computer Game
Not just edge cases, but the occasional corner case too! :P
__________________
Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
09-09-2016, 07:54 AM | #68 |
Join Date: Oct 2005
|
Re: Ogre Computer Game
I'm not so sure. How different should an overrun be from multiple attackers targeting a single unit in a stack? How different from targeting a component of an ogre? You already have to solve a more complex UI problem constrained by the map display.
|
09-09-2016, 08:26 PM | #69 | |||
Join Date: Jul 2014
Location: Pennsylvania
|
Re: Ogre Computer Game
Quote:
Quote:
Absolutely, the strongest foundation first is critical. Quote:
...I like to think of it as pan-dimensional musing. After a hard days work at a job that leaves much to be desired, OGRE helps me relax and become one again with the universe... ;-) This video game is going to do so much for this IP. The Scenario Editor alone is going to send nuclear shockwaves around the gaming world. For example, it will help me one day finish: https://www.flickr.com/photos/128248...7652151615900/ SJGs may want to open up some sort of area for FanMade Scenarios...this is going to get a lot of people inspired about the OGREverse who want to write up their own and share them with the community.
__________________
"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars |
|||
09-10-2016, 01:01 PM | #70 | |
Join Date: May 2012
|
Re: Ogre Computer Game
Quote:
|
|
|
|