06-02-2012, 04:23 AM | #211 | |
Join Date: Aug 2009
Location: OK
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
So what armor class represents is how difficult is it to bypass armor. Armor does absorb damage, just an ∞ amount. :) |
|
06-02-2012, 07:49 AM | #212 | |
Join Date: Aug 2007
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
There were good aspects. The durability and lack of care neded was marvelous. You could just toss them into boxes and skate them across the gaming table without worrying about anything. The problem was very likely the way it seemed to be aimed at collectors rather than users. Nothing but random assortments of crap trying to get you to keep going until you found some "rares". It did not seem to matter that the rares were things you'd probably never use. You also got tons of duplicates of figures you'd never use while ending u short on things you needed frequently. We never had enough wolves or even wolf-like figures be they Wargs or Winter Wolves or whatever. There was a definite overabundance of Drow though. A personal gripe is that in that horde of figures (like 10-15 cubic feet or more in their storage boxes) these wasn't a single Northern Barbarian. Not one. How rare a character concept is this?
__________________
Fred Brackin |
|
06-02-2012, 12:39 PM | #213 |
Join Date: Dec 2004
Location: Tampa, Florida
|
Re: Dungeons and Dragons Exploring a New Edition
I rather liked the D&D minis line. People would go through those boxes of random assortments looking for the mini that had better stats than other minis and pawn the rest. Buy all of those commons for some cheap figures that don't need any special care... Since I didn't care about the cards they came with they worked great for me.
I'm not so sure why I'm so fascinated with D&D 5e myself. I've already become a total fanboy of Savage Worlds and I don't plan on running anything else. |
06-02-2012, 01:35 PM | #214 | |
Join Date: Aug 2004
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
As long as the mini game was a going concern they stuck with that format, but when the game tanked, they tried but ultimately failed in getting a marketing model that would reach RPG players and still be profitable (changes in materials cost didn't help either). I am watching the Pathfinder Mini offerings to see how they deal with these issues, especially seeing how there is no accompanying minis game.
__________________
Michael Breen Aut Inveniam Viam Aut Faciam |
|
06-05-2012, 07:19 AM | #215 | |
Join Date: Jun 2006
Location: Montreal, Canada
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
|
|
06-07-2012, 10:25 AM | #216 |
Join Date: Jan 2006
Location: Central Europe
|
Re: Dungeons and Dragons Exploring a New Edition
They probably don't have clear electronic rights to most of the catalogue before the 2000s. Figuring out who has the rights, tracking them down, and negotiating a new contract would cost time and money. Then scanning and OCRing and processing and proofreading the OCR would take time and money. Then there are all the products which don't work in digital form (big maps, all those 2e boxed sets).
I can't be sure, because I don't know what kind of contract TSR's authors signed, but I suspect that the legal situation is complicated, and that most of their back catalogue is dusty copies in a store room, not PDF files ready to upload to an online store for a few minutes of work each.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
06-07-2012, 11:27 AM | #217 |
Join Date: Aug 2007
|
Re: Dungeons and Dragons Exploring a New Edition
I remember at one point there were 5.5 in floppies involved. :)
__________________
Fred Brackin |
06-08-2012, 12:50 AM | #218 | |
Join Date: May 2010
Location: Alsea, OR
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
Floppy sizes were 8", 5.25" and 3.5" http://en.wikipedia.org/wiki/Floppy_disk But still, most of the file formats from back then can be printed to post-script. And the post-script files converted to PDF. Palladium books does so, and was using less expensive software. Most of the TSR back catalogue was pretty clear - they aren't doing them in PDF because of fears of online piracy, not worries over the rights. Or so they claimed when they pulled the 2E and BX/BECMI/Cyclopedia/GAZ stuff with the launch of 4E. Then again, their printer leaked the print-files for 4E a week before lauch... including the crop and alignment marks. |
|
06-08-2012, 01:16 AM | #219 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
Palladium can do so because they happen to still have that software. |
|
06-08-2012, 04:51 AM | #220 | ||
Join Date: May 2010
Location: Alsea, OR
|
Re: Dungeons and Dragons Exploring a New Edition
Quote:
Quote:
It's not like 1980's era floppy disks are unavailable, and it's not like the hardware to run them can't be emulated adequately. And it's not like Deep7's issue of not being able to find the files on the HD due to a fire. |
||
|
|