04-12-2012, 10:00 PM | #21 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Any plans to replace this program?
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EDIT: And I'm pretty sure I have reported some of the crashes, it's been awhile since I've bothered, though. Do you really want me to tell you every time the program crashes because I changed a skill level or tried to change the loaded gdfs? I'm basically used to it now. It's not that big of a deal because it rescues pretty reliably. Last edited by sir_pudding; 04-12-2012 at 10:04 PM. |
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04-12-2012, 10:21 PM | #22 | ||
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Any plans to replace this program?
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Armin
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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04-12-2012, 10:24 PM | #23 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Any plans to replace this program?
Yeah, I can't reproduce the crashes. The only constant is that the program will crash when I tell it to do something eventually, but that something isn't the same thing from one crash to the other. Which is not really much of a bug report.
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04-13-2012, 01:29 AM | #24 | ||
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: Any plans to replace this program?
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Not to mention it's hard to teach new players when they don't know exactly what's happening behind the scenes of their character build. Most all of my players, and myself, want to see this info. So add me to the list of people who think "Locked" and "Hidden" by default is a bad idea.
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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04-13-2012, 01:35 AM | #25 | |
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: Any plans to replace this program?
I think a major point of instability and random crashes has been more or less:
1) Make change to character. 2) GCA processes the change. 2.5) Make another change to character before the first change's processing is over. 3) Crash It won't do it 100% of the time, but repeat that procedure enough and it'll happen. Especially on a slow machine where that processing can take a very long time. And especially under WINE, but that's a special case in itself.
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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04-13-2012, 02:38 AM | #26 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Any plans to replace this program?
This has been my experience as well. It seems double-expecially-true if you have the Quick View tab open, either because of some slight instability in the Quick View or because the Quick View causes calculations to slow down while it's open.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
04-13-2012, 02:38 AM | #27 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Any plans to replace this program?
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Show Components exists for the very purpose of showing you what parts make up a template (or other compound trait). From there, selecting one and right-clicking to choose Disable Component isn't difficult, and creates the opposing advantage/disadvantage ("No Appearance" or whatever) automatically. It's pretty easy to add the new Appearance then, because the other is disabled, and has "*Disabled*" as part of the name, so there are no duplicate item issues. Racial templates are basically meta-traits, so the components are supposed ("officially") to not be shown on the sheets. And you're supposed to take the "No whatever" ad/disad when you vary from the norm for the template. So GCA is promoting, and assisting, the user doing that as it's supposed to be done. If the components aren't locked, then changing the value of the bits will change the value of the template, and that's absolutely not how things are supposed to work, so locking also helps to ensure that things work as expected. While I understand how many feel about this, and sympathize since I like to see the component bits as well, the hidden and locked behavior is one of the few things that SJGames specifically requested that GCA should do, so it's unlikely to be changed from this default behavior, even though we try give you options to work around it. If folks have suggestions as to how it can be made more clear to new or novice users as to what's going on, and how they can deal with it, I do love to hear such suggestions. I don't like having things that leave people confused or frustrated. Armin
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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04-13-2012, 02:40 AM | #28 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Any plans to replace this program?
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Armin
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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04-13-2012, 02:46 AM | #29 |
Join Date: May 2006
Location: Sweden
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Re: Any plans to replace this program?
I for one would love to get the stuff from the many books/pdf files released the last few year added to the GURPS Character Assistant with a quality stamp on them.
I know you can add it yourself but since my know-how is lacking and my time limited I for one would support a pay for additions scheme similar to the one used for Hero Labs character software. Another benefit of this is more money to pay for upgrades but of course you must balance that against any potential loss of customers that want all future additions to the rules and content for free. |
04-13-2012, 04:18 AM | #30 | ||
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: Any plans to replace this program?
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For what it's worth, is the interface changing dramatically? There's been a subtle push in certain levels of software development away from the "classic" menu-driven WIMP-interface to ones that allow and give more direct visual clues. GCA could easily lose its menu structure in favor of a modal button-driven interface.
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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