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Old 06-22-2014, 12:35 PM   #21
LemmingLord
 
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Default Re: Things to do with Level 1 Telekinesis

Remote control.
Take out / put in contacts.
Turn food in the microwave or in the oven.
Play with toys.
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Old 06-22-2014, 01:31 PM   #22
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Default Re: Things to do with Level 1 Telekinesis

Two things to go with this trait;

TK 1 is ST 1; that's 3.2 oz for BL. That itself doesn't matter much but 2lbs is Extra Heavy, meaning you are straining when you try to carry a dinner over to yourself.

TK requires concentration manoeuvres. This isn't always an issue, but putting either Independent on it or buying Compartmentalized Mind would cover things in stressful but noncombat situations (and help combat out). NRR is also very cheap on TK 1, which might not let you auto-succeed any skill used with TK but does 'guarantee' the +4 with the above skills.

Actually, I remember Kromm pointing out that TK is 'hands' that happen to be invisible and can 'cease' to exist. Namely, they still take up area and make noise as hands. It would be a feature to have them be fae-sized hands, but it is still a note.

As to what you can do with it, Ventriloquism can get the +4 since you can move a puppet from far away, which can in turn give you a Intimidation bonus to scare people...
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Old 06-22-2014, 02:24 PM   #23
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Default Re: Things to do with Level 1 Telekinesis

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Originally Posted by PTTG View Post
Let's get it out of the way:

+4 to Erotic Art rolls.
But does telekinesis also include feeling? For lockpicking you would probably need to know which parts of the lock move and which don't. Can you feel if the surface of an object is rough if you have telekinesis? If the invisible hand has 'gloves', some tasks will still be difficult.
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Old 06-22-2014, 02:38 PM   #24
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Default Re: Things to do with Level 1 Telekinesis

Micromanipulation probably needs to be defined more closely. However, if low levels of TK can let you manipulate things at molecular level, Psionics leads straight to nanotechnology.
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Old 06-22-2014, 03:07 PM   #25
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Default Re: Things to do with Level 1 Telekinesis

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Micromanipulation probably needs to be defined more closely. However, if low levels of TK can let you manipulate things at molecular level, Psionics leads straight to nanotechnology.
I would think you still need to be able to see at the molecular level, so, it needs to be combined with Microscopic Vision.
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Old 06-23-2014, 04:08 AM   #26
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Default Re: Things to do with Level 1 Telekinesis

Taking burning food out of the oven, a piece at a time.
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Old 06-23-2014, 05:57 AM   #27
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Default Re: Things to do with Level 1 Telekinesis

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Let's get it out of the way:

+4 to Erotic Art rolls.
Or a -4 to Erotic Art rolls for not having Physiology. :) Nothing like stimulating and squeezing vital organs.
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Old 06-23-2014, 06:58 AM   #28
ericthered
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Default Re: Things to do with Level 1 Telekinesis

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Taking burning food out of the oven, a piece at a time.
Tater tots!
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Old 06-23-2014, 07:18 AM   #29
Gold & Appel Inc
 
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Default Re: Things to do with Level 1 Telekinesis

Thanks for diving on the hand grenade, PTTG.
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Old 06-23-2014, 07:37 AM   #30
Not another shrubbery
 
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Default Re: Things to do with Level 1 Telekinesis

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Originally Posted by Nereidalbel View Post
I would think you still need to be able to see at the molecular level, so, it needs to be combined with Microscopic Vision.
Hmm. DOES basic TK allow micromanipulation? It's not something that could be done with your hands, so maybe that effect would require some extender... a Perk, or maybe an Enhancement.
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