02-16-2014, 07:43 PM | #41 | ||
Join Date: Feb 2007
|
Re: A character type for a Star Trek game
Quote:
Quote:
The history of this version may not be that of the post-STTNG canon, and even then we don't know what the relationship between the 20C governments and the subsequent Federation is. There might well be legal continuity between the USA (or other states) and the Federation in some form. |
||
02-16-2014, 07:53 PM | #42 | |
Join Date: Feb 2007
|
Re: A character type for a Star Trek game
Quote:
|
|
02-16-2014, 09:27 PM | #43 | |
Join Date: Jun 2006
Location: Earth, mostly
|
Re: A character type for a Star Trek game
Quote:
So it's pretty clear that somewhere in there, the old Terran governments went bye-bye, either through being destroyed or through being subsumed into the United Earth government. So either way, even if Aiden had committed a crime (and from the information Astromancer gave, he probably didn't), there would be no one to prosecute him anyway. It may be worth noting that even after they'd awakened Khan Noonien Singh, and knew precisely who he was, the Enterprise was still on course to take the Botany Bay to the nearest starbase, and no one was being held in custody on the way (had they been, it would not have been so simple for Khan to come so very close to succeeding in his attempt to seize the ship). So even the big guy wasn't being treated as a criminal.
__________________
If you break the laws of Man, you go to prison. If you break the laws of God, you go to Hell. If you break the laws of Physics, you go to Sweden and receive a Nobel Prize. |
|
02-17-2014, 05:45 AM | #44 | |
Join Date: Jul 2007
Location: West Virginia
|
Re: A character type for a Star Trek game
Quote:
__________________
Per Ardua Per Astra! Ancora Imparo |
|
02-17-2014, 06:21 AM | #45 |
Join Date: Jul 2007
Location: West Virginia
|
Re: A character type for a Star Trek game
To finish what I started.
There are some changes in the character. He's now going to be 19 when the Botany Bay blasts off in 1996, thus he's born in 1977. His stats have been slightly changed also. Backstory: Aidan (full name Aiden Adair MacConnamara) is born in the San Francisco bay area shortly after his father's death. He's pretty much raised until age four by people hired by his mother and mainly experiences life around the University of Califoria Berkeley. Or rather Berkeley's daycare centers and nursery schools. At four he's sent to a boarding school in Boston near the home of distant relatives of his father. The school normally didn't except even profoundly brilliant four year olds but Aiden's family pulled strings. Aiden lucked out. His cousins loved him. She was a history prof at Boston U. and he was a Concert Musician, and they were both talented and skilled at raising children having had several of their own. At the school the teachers were understanding and Aiden got the addition bonus of a older classmate, who having lost his much loved younger brother, gloms onto Aiden as a replacement. Aiden thus gets welcomed into the life of the school. Aiden, because he was a loved, but not spoiled child, has few of the nastier traits of the other "Eugenic Supermen." Aiden's mother died soon after he started school. Any plans she had for making sure that Aiden thought like his "peers" was ignored and her estate paid his school bills and other expenses. When Aiden was 13 (by this time he had about the same level of education as a normal Harvard Freshman has at the end of his first year of college), Aiden was pulled form school by his sisters, none of whom had seen him since he was two. He spent the next six years at Khan's court as his sisters' confidential secretary, and sometimes handled Khan's household accounts (historians love the details he later gave them, romatics yawned). Aiden was on the Botany Bay both because he was part of a family that bred particularly true, but also because Khan was aware that Aiden seemed to have measurable ESP. Otherwise Khan had little use for Aiden. Aiden's last surviving sister was also on the Botany Bay. She was in one of the lifesupport Units that failed. After the events of Space Seed Aiden asked to face trail and prison rather than to be exiled with Khan. Kirk and Spock, after hearing the young man out, agreed. Khan, though glad to be shed of Aiden, denounced him as a traitor. Aiden called Khan a "Drama Queen." Aiden was hauled up before the authorities who decided to run him through the normal battery of tests. Meanwhile scholars got wind of the fact of Khan's survival and the fact that one of the ES (Eugenic Supermen) was availible for study. The politics of this landed Aiden at the Vulcan Science Academy. Aiden excelled at his studies but the Vulcans realised Aiden's temperment wasn't suited to life on Vulcan. Thus he was transphered to Starfleet Academy. Now, eight years after the events of Spaceseed Aiden is a Midshipman in Starfleet. Lingering doubts about Aiden's background and the complex way he got to Starfleet have slowed his progress, but he no longer has to prove himself to the brass (at least not beyond normal limits). Aiden is part of a group of Psions working in starfleet. (these details are still in flux). Note: although Aiden has 345 points in primary and secondary Attributes, the other PCs average about 200 points. Aiden has fewer points in PSI powers and skills, and far fewer points in Social Status advantages like Rank, contacts, and positive reputations. He also has the lowest skills in Martial Arts. Aiden is 6 feet 5 inches tall, Fair complexed with intense blue eyes and black hair with silver highlights. ST 17 DX 14 IQ 17 Per 20 HT Psionic Powers Psi skills after Psi powers and in Italics. Psi Sense 1 [8] Sense Psi-18 {1} Emotion Sense 2 [9] Sense Emotion-18 {1} Mind Shield 10 [40] Mental Shield-16 {2} Expansion-15 {6} Mind Clouding 1 [6] Cloud Minds-16 {2} Psi Perks (I was allowed to buy ten for complex reasons) Telepathic Perks [I Know What You Mean, Tactical Reading] Probability Conc. Perks [Good Neighbor, Moneyclip Magnet, Shopper's Blessing] PK Perks [Hydrokenesis, Ignition, Small-Scale TK] ESP Perk [Card Sharp] Teleport Perk [Coin trick] Mindshipman Rank 3, Status 1 Advantages Language Talent [10] Voice [10] Handsome [12] Intuitive Mathematician [5] Eidetic Memory [5] Longevity [2] Ambidexterity [5] Very Fit [15] Musical Ability 1 [5] Recovery [10] Disadvantages Broad Minded [-1] Congenial [-1] Curious on a 6 [-10] Duty on a 12 [-10] Overconfidence on a 12 [-5] Proud [-1] Slow Riser [-5] Sense of Duty Federation [-10] Starfleet [-10] Complusive Behavior ("Self Improvement") [-5] Reputation ("Eugenic Superman" -2, large numbers of people, mainly humans, 1/2) [-5] Languages {Modifed by Language Talent} English (Native) [0], French[4], Latin[4], Classical Greek[4], German [4], Gaelic [4]. Learned in school. Chinese (Mandarin) [4], Arabic [2], Urdu [2], Swahili [2], Indonesean [2], Farsi [4]. Learned at Khan's court, the first and last improved later. Vulcan [4], Andoran [4], Klingon [4], Romulan [2], Gorn [2], Orion [2], Betazoid [2]. Learned after his voyage on the Botany Bay. Perks: Sanitised Metabolism, Classic Black Irish Looks, Blue Eyes! (Aiden's eyes are an odd intense Blue, Aiden's combo of very dark hair, fair complexion and blue eyes was once seen as probverbially handsome and classically Irish) Quirks: [Avoids Bars and any risk of a Brawl], [Sounds Old Fashioned, Formal, and Refined, unless he makes a serious effort not to], [Hums, Whistles, and Sings to himself], [Bisexual], [Celtophile, especially anything Irish] Cultural Familiarities: 20th Century West, Late 20th Century South Asia, Vulcan Science Academy, Starfleet. Skills: Tomorrow. Do feel free to Kibbitz. Tell me where points are wasted, which and what is simply not Star Trek: OS, stuff like that.
__________________
Per Ardua Per Astra! Ancora Imparo Last edited by Astromancer; 07-24-2015 at 12:12 PM. |
02-17-2014, 11:49 AM | #46 | |
Join Date: Jun 2006
Location: Earth, mostly
|
Re: A character type for a Star Trek game
Quote:
And we certainly wouldn't be putting some random courtier on trial. Although historians would be lined up around the block to talk to him...
__________________
If you break the laws of Man, you go to prison. If you break the laws of God, you go to Hell. If you break the laws of Physics, you go to Sweden and receive a Nobel Prize. |
|
02-17-2014, 12:34 PM | #47 | |
Join Date: Feb 2007
|
Re: A character type for a Star Trek game
Quote:
After all, a living sister would provide a character hook for later developments. Melodramatic, yes, but it's a cliche for a reason. What would hsi sister have thought of Aiden if she had lived? What did she think of Khan? Presumably a living sister would have gone with Khan into exile...but maybe not. What would a living sister have thought of Aiden? |
|
02-17-2014, 12:37 PM | #48 | |
Join Date: Feb 2007
|
Re: A character type for a Star Trek game
Quote:
Probably there would be no trial of a revived Napoloen in 2014...but his legal status would be kind of iffy. There are some nation-states he would be wise to avoid visiting even today, just on general principles. |
|
02-17-2014, 03:25 PM | #49 | |
Join Date: Jul 2007
Location: West Virginia
|
Re: A character type for a Star Trek game
Quote:
__________________
Per Ardua Per Astra! Ancora Imparo |
|
02-17-2014, 03:26 PM | #50 | |
Join Date: Jul 2007
Location: West Virginia
|
Re: A character type for a Star Trek game
Quote:
__________________
Per Ardua Per Astra! Ancora Imparo |
|
|
|