Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Car Wars

Reply
 
Thread Tools Display Modes
Old 01-18-2011, 03:54 AM   #1
steam_bucky
 
steam_bucky's Avatar
 
Join Date: Jul 2005
Location: Australia, Queensland, Brisbane
Default iphone/Android apps and Carwars ( and I know this is wrong thinking )

Ok, this is one of those "dream a little dream" posts - flame if you must.

In a future version of CW, I'd love to have a smart phone app where you can build your vehicle, keep track of your handling, speed and damage etc - you bring along your car on your phone and play CW with you mates at the gaming table....the only counters you need to move around are the cars, pedestrians and placing some debris

...but where this all goes wrong is, - you'd probably want to play on a virtual board too with people all over the world.

People are playing turn based games on these smart phones, but nothing as complex as CW. Realistically, I think it would be a really small group that wants to play turn based car combat on a smart phone...

The genre of car combat still keeps goin though...
steam_bucky is offline   Reply With Quote
Old 01-18-2011, 05:56 AM   #2
Pacey
 
Pacey's Avatar
 
Join Date: Nov 2007
Location: Leeds, England
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Would the smart-phone car combat app come with a magnifying glass? I can see it working on a larger screen, eg tablet pcs, but think you'd have problems try to see everything that's happening with a reasonable-sized arena....
Pacey is offline   Reply With Quote
Old 01-18-2011, 06:55 AM   #3
Bozamus
 
Bozamus's Avatar
 
Join Date: Sep 2008
Location: Near Halifax Nova Scotia, Canada
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

couldn't there be a Vassal adaptation that would fit the bill?
__________________
© Some Rights Reserved - Permission and Attribution required
Bozamus is offline   Reply With Quote
Old 01-18-2011, 08:08 AM   #4
Jeffr0
 
Jeffr0's Avatar
 
Join Date: Mar 2005
Location: Harrisonburg VA
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

I want sensors in the cars... and the app to validate everything's location
__________________
Jeffro's Space Gaming Blog
Microgames, Monster Games, and Role Playing Games
Jeffr0 is offline   Reply With Quote
Old 01-18-2011, 09:23 AM   #5
Parody
 
Parody's Avatar
 
Join Date: Aug 2004
Location: Twin Cities, MN
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Once upon a time I started writing a car tracker for my Palm to pair with the Java car designer I was working on. Didn't get too far, as you can tell. Maybe it's time to dust off the design?
__________________
Parody is offline   Reply With Quote
Old 01-18-2011, 09:26 AM   #6
Jeffr0
 
Jeffr0's Avatar
 
Join Date: Mar 2005
Location: Harrisonburg VA
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Collisions were the killer part for me.

You'd actually have to care about 2d TV-action physics to write this.
__________________
Jeffro's Space Gaming Blog
Microgames, Monster Games, and Role Playing Games
Jeffr0 is offline   Reply With Quote
Old 01-18-2011, 12:58 PM   #7
steam_bucky
 
steam_bucky's Avatar
 
Join Date: Jul 2005
Location: Australia, Queensland, Brisbane
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Quote:
Originally Posted by Pacey View Post
Would the smart-phone car combat app come with a magnifying glass? I can see it working on a larger screen, eg tablet pcs, but think you'd have problems try to see everything that's happening with a reasonable-sized arena....
I hear ya, It would be pretty easy to zoom in and zoom out of the game board. I have seen this implemented in another game I play on my Iphone.
steam_bucky is offline   Reply With Quote
Old 01-18-2011, 01:03 PM   #8
steam_bucky
 
steam_bucky's Avatar
 
Join Date: Jul 2005
Location: Australia, Queensland, Brisbane
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Quote:
Originally Posted by Parody View Post
Once upon a time I started writing a car tracker for my Palm to pair with the Java car designer I was working on. Didn't get too far, as you can tell. Maybe it's time to dust off the design?
Java would be the way to go and then it wouldn't matter what device you you had...
steam_bucky is offline   Reply With Quote
Old 01-18-2011, 01:08 PM   #9
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Quote:
Originally Posted by steam_bucky View Post
Java would be the way to go and then it wouldn't matter what device you you had...
For Driod and the PC market sure, not so much for the iphone device
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 01-18-2011, 01:18 PM   #10
steam_bucky
 
steam_bucky's Avatar
 
Join Date: Jul 2005
Location: Australia, Queensland, Brisbane
Default Re: iphone/Android apps and Carwars ( and I know this is wrong thinking )

Quote:
Originally Posted by roguebfl View Post
For Driod and the PC market sure, not so much for the iphone device
If the application was uploaded to the web? You could access it from a browser.
steam_bucky is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:40 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.