10-04-2019, 10:43 AM | #21 |
Join Date: Nov 2016
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Re: Does Appearance Belong on a Racial Template
What's up!
Given the “cosmetic approach” of appearance, I let players decide whether or not they want their characters look attractive. This means I usually do not put appearance in templates. My reasoning is that appearance is individual, and if a player invests on it, it should apply without penalties at least among the playable/main races in the setting. Racial templates reflect the general characteristics of a group of creatures; they include established elements that at least the playable/main races in the setting must equally perceive as either negative or positive. For example, if I want to give orcs a negative reaction modifier, I could give them a social stigma (because social stigma's scope is often broader than appearance's). Changing social stigma could be as challenging as changing culture, but the PC may neutralize its effects buying other advantages that provide positive modifiers, such as appearance. If you don't mind, I would like to check that too!
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10-04-2019, 10:51 AM | #22 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Does Appearance Belong on a Racial Template
No, of course not. Private message me with your e-mail.
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Bill Stoddard I don't think we're in Oz any more. |
10-04-2019, 10:59 AM | #23 | |
Join Date: Jul 2007
Location: West Virginia
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Re: Does Appearance Belong on a Racial Template
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Per Ardua Per Astra! Ancora Imparo |
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10-04-2019, 11:41 AM | #24 |
Join Date: Jul 2007
Location: West Virginia
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Re: Does Appearance Belong on a Racial Template
What was your solution/viewpoint? My copy of that book is in storage for the foreseeable.
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Per Ardua Per Astra! Ancora Imparo |
10-05-2019, 07:02 AM | #25 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Does Appearance Belong on a Racial Template
Sure it belongs there, but think carefully about what it's meant to affect, as there are two variants of it:
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10-05-2019, 05:25 PM | #26 | |
Join Date: Apr 2005
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Re: Does Appearance Belong on a Racial Template
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As long as the point cost works out to 5 CP per +1 to reaction bonuses which affect everyone the exact mechanisms don't necessarily matter. As you suggested, using the modifiers for Reputation makes the most sense. |
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