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Old 05-19-2011, 10:08 AM   #11
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: Space Opera Setting - Spacecraft

My first "adversarial role" ship:

Admiral Hymen G. Rickover-class Corvette
This small craft is designed to provide point defense around ships that don't have any defensive capabilities of their own. Its roles usually include in-system patrol, long-range outer-system patrol, and escort duties. As such, it is often seen as part of a convoy protecting bulk freighters from pirate vessels.

Internally, the Rickover-class Corvette is Spartan, lacking many amenities offered by larger warships. It is not meant to operate by itself for long stretches of time, despite being equipped with a hyperdrive. They normally operate in squadrons of four to six ships; each ship is usually commanded by a Lt. Commander, with a Commander or Captain leading the squadron.

These craft are named after noted submariners of the 20th through 22nd Centuries.

Front:
[1] Armor, Diamondoid; dDR 50, $30M
[2] Tactical Sensor Array; Comm/Sensor 11, $30M
[3] Habitat; 20 cabins, $3M
[4] Weapons, Medium Battery; $15M
[5!] Weapons, Secondary Battery; $15M
[6!] Weapons, Tertiary Battery; $15M

Middle:
[1] Armor, Diamondoid; dDR 50, $30M
[2] Control Room; C9 Computer, Comm/Sensor 9, 6 Control Stations, $6M
[3] Habitat; 20 cabins, $3M
[4!] Weapons, Secondary Battery; $15M
[5!] Weapons, Tertiary Battery; $15M
[6!] Weapons, Tertiary Battery; $15M
[core] Power Plant, Antimatter; 4PP, 20 year endurance, $60M

Rear:
[1] Armor, Diamondoid; dDR 50, $30M
[2] Engine Room; 1 Control Station, 2 Workspaces, $1M
[3!] Light Force Screen; dDR 100, $50M
[4-5!] Standard Reactionless Engines; 2G accel, $6M
[6!] Stardrive Engine; $30M
[core] Power Plant, Antimatter; 4PP, 20 year endurance, $60M

Design Features:
Artificial Gravity; $3M
Gravatic Compensation; $3M
Hardened Armor; $90M

Design Switches:
Adjustable Force Screen; $50M
Hardened Force Screen; $25M
Multiscanner Array
Waste Heat Signature

Forward Medium Battery Breakdown:
3 Fixed-Mount 32cm Launchers
Base dDam: 6d8 cr ex
Range: Extreme
sAcc: 4
Rcl: 1

Forward Secondary Battery Breakdown:
10 100MJ UV Laser Turrets
Option: Improved
dDam: 2d5 (2) burn
Range: Long
sAcc: 0
Rcl: 1

Forward Tertiary Battery Breakdown:
30 3MJ Particle Beam Turrets
Option: Improved
Option: Rapid Fire
dDam: 3d (5) burn rad sur
Range: Close/Short
sAcc: -3
Rcl: 1

Mid-Section Secondary Battery Breakdown:
10 30MJ Particle Beam Turrets
Option: Improved
dDam: 5d (5) burn rad sur
Range: Close/Short
sAcc: -3
Rcl: 1

Mid-Section Tertiary Battery 1 Breakdown:
30 3MJ Particle Beam Turrets
Option: Improved
Option: Rapid Fire
dDam: 3d (5) burn rad sur
Range: Close/Short
sAcc: -3
Rcl: 1

Mid-Section Tertiary Battery 2 Breakdown:
30 30MJ Particle Beam Turrets
Option: Improved
dDam: 5d (5) burn rad sur
Range: Close/Short
sAcc: -3
Rcl: 1

Habitat Breakdown:
Cabins: 3 (3)
Bunkrooms: 30 (30)
Offices: 2 (2)
Sickbays: 5 (5)

Crew:
Control Stations: 7
Technicians: 2
Medics: 1
Turret Gunners: 110
-------------------
Total: 120

TL: 11^
dST/HP: 100
Hnd/SR: -1/5
HT: 13
Move: 2G/c
LWt: 3,000
Load: 12.6
SM: +9
Occ: 126ASV
dDR: 30
FF dDR: 100
Cost: $600M
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