03-04-2018, 04:11 PM | #311 |
Join Date: Jun 2006
Location: On the road again...
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Wait until he reads the 100-post conversation in my Marvel Reboot thread about Daredevil's radar sense counteracting the blindness combat penalties. :)
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
03-04-2018, 05:37 PM | #312 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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Kidding aside, it is also important to remember that a thread like this? It is really dozens of threads in one. You could do a thread for just the general setting (and explaining the project), then another each character. Heh, if you could create them fast enough, it could be another weekly or biweekly thread series. Instead, this thread and your own are just one massive thread to cover all the characters plus the setting. Divide by the number of topics to get a better idea of how prolific they actually are. ;)
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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03-05-2018, 02:41 PM | #313 |
Join Date: Jan 2018
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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03-06-2018, 12:05 PM | #314 |
Join Date: Jan 2018
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Guys, how do you think, does the joker need daredevil advantage or no
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03-06-2018, 03:00 PM | #315 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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If you do want a simple answer, though, then I say yes. Unless there is some rule where you'll lose Daredevil if you don't use it regularly - as opposed to just not getting the bonuses when you aren't being reckless - the Joker could easily be a nutter with Daredevil, a schemer with a flair for the dramatic, or both at once. Again, not unlike Batman, I think you can justify metagaming things quite a bit; I prefer giving Batman traits like Ridiculous Luck, Serendipity, and Super Luck (among many others) less because he's supposed to be all about the luck and more to represent his ridiculous level of skill and preparedness. So... Daredevil might fit the bill for both of them, as it takes the edge off of seemingly reckless behavior. Yeah... guessing I wasn't much help. ^^'
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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03-06-2018, 03:48 PM | #316 | |
Join Date: Jan 2018
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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03-06-2018, 06:37 PM | #317 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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In fact, I am now wondering about the opposite extreme; should Daredevil just be given free to all PC's (and significant NPC's) because it seems like that it that common in comic books. I mean, a lot of good (and plenty of bad) stories get worse if people doing cool (but stupid) things actually fail or critically fail at them too often.
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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03-15-2018, 08:46 PM | #318 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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My ongoing thread of GURPS versions of DC Comics characters. |
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03-15-2018, 08:52 PM | #319 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
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I've tended in the past not to spend too much mental energy on optional traits when designing styles. They're just suggestions after all.
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My ongoing thread of GURPS versions of DC Comics characters. |
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03-16-2018, 01:48 AM | #320 |
Banned
Join Date: Mar 2018
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
I just want a highly accurate Silver Age Superman for GURPS, lol.
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Tags |
batman, dc comics, phantasm, superman, supers, vonkatzen |
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