02-10-2019, 11:30 AM | #1 |
Join Date: Dec 2013
Location: Noblesville, Indiana, USA
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Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
For the Hall of Judgement sample character, Lisbet Vinsdottir, Human Wrestler on page 101, I'm having trouble understanding how her Control Maximum (CM) was calculated.
Her CM is listed as 28; however, I'm not seeing how that number was arrived at. CM is described on page 63 as being the total of ST + Lifting ST + Wrestling bonus described on DFRPG Adventurers, pages 92-93. For Lisbet, I would calculate this as 15 (her base ST) + 6 (Lifting ST) + 2 (ST bonus for knowing Wrestling at DX+2 or higher), which only comes out to 23, but her CM is listed as 28, so where is the extra 5 effective Lifting ST coming from? I was also wondering how she has 3d+5 control on her grappling attack, but the math on this works fine if her effective ST is 28, so if I can figure that part out, this question goes away. Does anyone have any thoughts on this one? |
02-10-2019, 12:27 PM | #2 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
I think this has to do with the Wrestling Master advantage:
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02-10-2019, 12:36 PM | #3 | |
Join Date: Apr 2007
Location: Ottawa, ON, CA
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Re: Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
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In making the transition to Fantastic Dungeon Grappling, the decision was made to handle that increased ST bonus as an increase to effective ST for all grappling purposes (control maximum, contests, and CP); this keeps it simple (instead of having multiple different ST values for grappling) and lets the wrestler stay 'in the game' numbers-wise beside high-ST Weapon Masters.
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M2: Everything is true. GP: Even false things? M2: Even false things are true. GP: How can that be? M2: I don't know man, I didn't do it. |
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02-10-2019, 01:00 PM | #4 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
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Yes. It is. So is the spectacular damage one gets with a tricked-out knight, which could be cutting or impaling to boot. In testing, while the Wrestler could absolutely rock most things that can be grappled, it's a one-trick pony and out of that grappling element, effectiveness falls off. She's "only" ST 15 when you're dealing with Striking ST and not-grappling, which is good but not spectacular. Still: an awful lot of fun to throw down that many CP per turn.
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02-10-2019, 01:07 PM | #5 | ||
Join Date: Dec 2013
Location: Noblesville, Indiana, USA
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Re: Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
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It does seem odd to me that Hall of Judgement would utilize an advantage only published in a Pyramid article without referencing that article or reproducing the relevant text (but maybe I missed it). Quote:
Thank you Mr. Cole for making such a fantastic supplement! |
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02-10-2019, 02:05 PM | #6 | ||
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Hall of Judgement - Sample Character Lisbet's Wrestling Abilities?
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I'm glad you like it - I should be coming to Kickstarter in a few weeks (1-2) with another supplement set in that setting. I actually posted a layout trial for it on my blog yesterday.
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