06-06-2020, 12:12 PM | #61 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
Interesting thought. Though it does bring up why you want it animated in the first place. Horses are a plenty.
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06-06-2020, 12:36 PM | #62 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
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"It takes a horse several years to mature, and several months to train it to obey commands well enough to not cause danger to people. Not to mention the amount of food you would have to buy to maintain their growth and land to let them roam and exercise, All of that cost, not to mention a place to hold them, is more than the amount to output the Autoboat Mark 2!" |
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06-06-2020, 02:11 PM | #63 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
Yeah, there's a reason we use cars rather than horses. Mechanization of agriculture, in particular, can double* effective yield because you don't have to feed the horses.
* I think. May be increase by 50%, but a substantial increase anyhow.
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06-06-2020, 02:30 PM | #64 |
Join Date: Mar 2008
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
And for non agriculture the part of the year that you have snow or the dry season when the rivers are low or whatever the local climate has for non travel weather the animated ships and wagons don't sit in the barn needing food and medical care.
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06-07-2020, 12:18 AM | #65 |
Stick in the Mud
Join Date: Aug 2004
Location: Rural Utah
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
<Moderator> Removed derailment.
Please try to avoid such potentially flammable side topics in the future. </Moderator>
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06-07-2020, 05:06 AM | #66 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
Quote:
I suspect the two things wanted are either a superior price which may be unlikely, but is worth checking or a superior speed... which is likely to be even more expensive, but possibly worth the extra price, because now you can reliably outrun almost anybody. Sending messages is important, I suspect one fairly common enchantment will be for communications. Some ideas: Crystal balls that allow speaking to anyone who owns one of the crystal balls. Paired writing slates that mimick each other's contents. paired stones balanced on a pedastal. If one falls, so does the other.
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06-07-2020, 05:23 AM | #67 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
Communications is extremely important for any empire. That's why the Persians built the Royal Road. Yes, I would expect magical means to emerge.
Magical pools that act as two-way portals (Water) Crystal balls (Earth) Fires that transmit voices (Fire) Gongs that are linked, allowing a Morse-code of sorts (Metal) A wooden stylus that can write on a surface located somewhere else (Wood)
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
06-07-2020, 08:15 AM | #68 |
Join Date: Oct 2010
Location: earth....I think.
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
Stone roads that allows for faster travel between two cities (earth).
Ships that rides wind currents (Air) I think this one was suggested already. |
06-07-2020, 10:18 AM | #69 | |
Join Date: Oct 2007
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
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The main two downsides are a) construction time and b) maintenance. While a team of stone shapers might be able to handle the job, their services may be requested elsewhere. Other important infrastructure tasks could be building and maintaining tunnels, bridges, housing, aqueducts, sewers and so on. If one region has a lot of Earth aspected mages, they might have enough to allocate to everything they want. But most places will likely have to prioritize and roads that are "good enough" will probably not make the top of the list of what should be improved. |
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06-07-2020, 11:58 AM | #70 | |||
Join Date: Oct 2010
Location: earth....I think.
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Re: Common Magic for a TL3 Wuxia Fantasy Campaign
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sorcery, wuxia |
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