05-07-2014, 07:09 AM | #11 | |
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Location: Kyïv, Ukraine
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Re: [RPM] Altered Traits: DR with Absorption
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05-07-2014, 07:11 AM | #12 |
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Re: [RPM] Altered Traits: DR with Absorption
I wonder where's the line between 'restoring' and 'improving'. Refilling the reserve is done through magic. Healing damage is done through magic. Regeneration can heal lost FP/HP/ER. Mana, FP and HP can be used for magic, and are drained in the process. Hmm.
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05-07-2014, 07:41 AM | #13 | |
Join Date: Jun 2013
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Re: [RPM] Altered Traits: DR with Absorption
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While I don't have a problem with this (see above), I can see three (well, more like 2.5) ways to prevent it if it becomes a problem. The first is to state that HP/FP restored via spells cannot be used to fuel further spells - you'll have to wait until natural/technological healing would have done its thing (with this version, magically healed injury should still be visible and treatable, but not have any negative effects). Once you've burned up your normal allotment, using up further treats you as though you were at negative HP/FP. The second, harsher option is to state that HP/FP sacrificed for energy cannot be magically healed, and must rely on natural/technological healing. The third option would combine the two - HP/FP sacrificed for energy and then restored via magic cannot be used to fuel later spells, until such a time as natural/technological healing "catches up." |
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05-07-2014, 10:07 AM | #14 | |||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Altered Traits: DR with Absorption
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Mystical Shield Prerequisite: Path of Magic 15+, Active Defense 11+. Before rolling a Active Defense for any attack, declare that you are using this perk. Proceed normally after that, but if you successfully avoid your enemies attack you gain a number of mana back equal to your excess margin of success. You may only use this once per turn. For example, if you use your Block to avoid a arrow and have a skill of 12 and roll a 6, you get back 6 mana to your reserve. For attacks with multiple hits (like most firearms), this excess margin only kicks in if you avoid all hits. For example, if you have a Dodge of 12 and try to avoid a three shots from a Glock and roll a 8 on your Active Defense, you'd only gain back 1 point of your mana - not four. Quote:
Actually, there is fuzzy no line - it's quite demarcated. If you regain X through magic you cannot turn around and use X through magic. See the page reference I post above.
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05-07-2014, 10:39 AM | #15 | |
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Re: [RPM] Altered Traits: DR with Absorption
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Uh, you use magic to fill your Mana Reserve (p. 21). You also use magic to expand a place of magical power, add magical traits that have been removed, |
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05-07-2014, 11:29 AM | #16 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Altered Traits: DR with Absorption
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Uh, you use magic to fill your Mana Reserve (p. 21). You also use magic to expand a place of magical power, add magical traits that have been removed,[/QUOTE] You use Path of Magic to refill your reserve -you don't use magic to fill it. Path of Magic used like this is more like a specific form of Meditation or Breath Control. You are opening yourself to the magic, not casting a spell to draw magic in. If you were casting that would need a spell effect and seeing as it doesn't it therefore is not magic helping magic. Places of power is magic in permanent form which is explicitly allowed. Not sure what you mean by "add magical traits" though.
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05-07-2014, 11:37 AM | #17 | |||
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Re: [RPM] Altered Traits: DR with Absorption
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If someone removes a magical trait from me, somebody else can add it back with Lesser Restore Magic. |
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05-07-2014, 12:11 PM | #18 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Altered Traits: DR with Absorption
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Ahh, yes. But you're not improving magic - you are simply removing the spell that suppressed your ability to begin with.
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05-07-2014, 12:34 PM | #19 | |
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Re: [RPM] Altered Traits: DR with Absorption
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I do still think that rules-and-exceptions of RPM are fuzzy and somewhat illogical, even if balanced. |
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05-07-2014, 12:37 PM | #20 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Altered Traits: DR with Absorption
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absorption, damage resistance, ritual path magic, rpm |
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