10-25-2017, 04:46 PM | #21 |
Join Date: Jun 2006
Location: Spain —Europe
|
Re: Selling to players only...
Oh, I understand now. But with Create Space PoD we would have black and white, or better said grayscale books, like the DF Companion. My point here is about the DFRPG books just the same way they are included in the box, shiny and full color.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
10-26-2017, 01:30 PM | #22 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
|
Re: Selling to players only...
I believe that CreateSpace can do color. The problem is that color gets expensive; for color to look good you need to use more premium paper and, of course, it uses a lot more toner in the printing process. I'm not sure how much more a color book would cost through CreateSpace, but through Lulu it about doubles the price of the book.
__________________
Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
10-27-2017, 02:53 AM | #23 |
Join Date: Jun 2006
Location: Spain —Europe
|
Re: Selling to players only...
Hi ericbsmith:
No doubt color is more expensive. Concerning CreateSpace: my irresponsible request here is just to be able to get separate copies of the DFRPG books exactly the way they are in the boxed set. I'd pick one or two right now, starting with Adventurers.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
10-27-2017, 08:03 PM | #24 |
Join Date: May 2008
|
Re: Selling to players only...
In recruiting for my online game I had a player with solid standard gurps system proficiency who doesn't own DFRPG. Allowing him to just buy adventurers so he knows what traits are cannon for DFRPG and what traits are not would be handy. As it stands I just have to keep telling him "nope, can't do that".
While it's helpful for players to have read exploits, As the GM I consider myself actually responsible for that information. I don't consider it a requirement for the players to know that back to front.
__________________
Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
Thread Tools | |
Display Modes | |
|
|