Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-03-2016, 03:46 PM   #1
Join Date: Sep 2004
Default [Magical Styles] Using Styles to Replace "Fantasy Classes"

Okay, I've had this idea of using Magical Styles (of Thaumaturgy: Magical Styles) to fill in the role of "Spellcaster Classes" like Clerics and Druids in a Fantasy setting, without having to use Power Investiture. This would help flesh out settings like Banestorm, where the "Clerics" are really just Wizards with Clerical Investment.

Temple Styles would effectively replace the need for a Cleric or Druid, for example. Bardic magic could involve a Guild style, and a "Paladin" would involve a blend of Martial and Temple Style perks and skills.

I'm asking for advice though, as I have little experience actually building magical styles.
LoneWolf23k is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 06:46 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.