08-16-2017, 07:45 AM | #11 | |
Join Date: Jul 2007
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Re: Weird War 2 - The Pacific Theatre
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And of course they have long since united and become friends. When outsiders show up they panic because they assume that whichever side won the war will kill half of them and try the other half as traitors...
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-- Burma! |
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08-16-2017, 09:39 AM | #12 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Weird War 2 - The Pacific Theatre
It's one of the 3/e books I kept on my shelves, and not only because I contributed two chapters (though it was the book where I first started consciously thinking about the tropes of different genres), but because it's really rich in strange and wonderful ideas. Edited by Ken Hite, you know?
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Bill Stoddard I don't think we're in Oz any more. |
08-17-2017, 08:53 AM | #13 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Weird War 2 - The Pacific Theatre
What about CBI? There is plenty of room for lost civilizations, ghosts of dead emperors, etc.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
08-17-2017, 09:14 AM | #14 |
Join Date: Aug 2007
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Re: Weird War 2 - The Pacific Theatre
Could you start with an explanation of what "CBI" is? I suspect you don't mean the fictitious law enforcement agency that Patrick Jayne used to work for. :)
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Fred Brackin |
08-17-2017, 09:17 AM | #15 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Weird War 2 - The Pacific Theatre
China, Burma, India Theater of Operations.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
08-17-2017, 01:46 PM | #16 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Weird War 2 - The Pacific Theatre
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Godlike is a superhero game set in the WWII era, which has some stuff for Japan, but concentrates on the ETO. The game system is "One Roll Engine," which is a bit weird. The best I know of is the material in GURPS Weird War II.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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08-17-2017, 06:20 PM | #17 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Weird War 2 - The Pacific Theatre
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Then too Laslo Almasy(a famous explorer and adviser in desert special ops to Rommel) had a family with a tradition of occultism and some weird things going on at his castle(yes his family owned a real castle). You can always say "Almasy was a vampire" if you don't scruple at dumping on an individual who just happened to be fighting the side his country put him on and did nothing dreadful personally. On the other hand he was an Egyptologist. Maybe he woke up a mummy that was annoyed at all those loud armies firing artillery off when he was trying to sleep?
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 08-17-2017 at 06:26 PM. |
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08-18-2017, 11:02 AM | #18 |
Join Date: Mar 2008
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Re: Weird War 2 - The Pacific Theatre
Chi powers from GURPS Martial Arts would fit in Asia. Ninjas with the fantasy ninja powers and Chinese wuxia fighters opposing them. GURPS Thaumatology: Chinese Elemental Powers would be useful and is on sale at the moment. As is GURPS Martial Arts.
Fu Manchu and his Burmese dacoits. A bunch of those are public domain http://www.self.gutenberg.org/articles/Fu_Manchu . |
08-18-2017, 11:08 AM | #19 |
Join Date: Apr 2005
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Re: Weird War 2 - The Pacific Theatre
Take a look at Louis L'Amour's Captain Jim Mayo stories (in the 4th collection of his stories) -- very Tales of the Golden Monkey style, in interwar era. Tales of the Golden Monkey (a short-lived TV series) had its charms, but doesn't hold up well on rewatching.
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08-18-2017, 11:22 AM | #20 |
Join Date: Mar 2008
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Re: Weird War 2 - The Pacific Theatre
The Louis L'Amour website has some useful resources like deckplans of the freighter http://www.louislamourgreatadventure...antMarine3.htm
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