05-15-2011, 08:58 AM | #11 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: 4E GURPS Rules left to cover
Ya know, I actually have one of those. I dropped a line to e23 and never heard back... it's certainly something I find particularly useful about using GCA.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
05-15-2011, 09:21 AM | #12 |
Join Date: Aug 2008
Location: Seattle, WA
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Re: 4E GURPS Rules left to cover
I would just kill for a 4E Cyberpunk book. Many would argue that the genre is passe, and I would agree. But I still want to run a campaign in a cyberpunk setting, dammit. I go skimming through all sorts of books like ultra-tech, bio-tech and powers to get the info and inspiration I need. The hacking rules in that came out in pyramid last year where a godsend.
The genre gets brought up as an example in every book but it doesn't have a current book of it's own. I still haven't started my campaign. I'm stuck on writing out all the background details that any potential players say they need to create characters. |
05-15-2011, 09:23 AM | #13 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: 4E GURPS Rules left to cover
Quote:
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05-15-2011, 09:25 AM | #14 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: 4E GURPS Rules left to cover
Yeah, I'd love to see a 4E Pulp/Cliffhangers and a Cyberpunk book. I'm looking forward to Pulver's Vehicles book, especially since it sounds like it's gonna be pretty modular and allow souping up of vehicles.
I think a Zombie Apocalypse book would be awesome, or maybe as a chapter in a larger Post-Apocalypse book. GURPS Bug Hunt, or maybe bug hunt as one style of a GURPS Space Opera series like Action/DF/MH that has people at TL 10 and covers Alien/Aliens/etc through Star Wars through Firefly. |
05-15-2011, 09:26 AM | #15 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: 4E GURPS Rules left to cover
In addition, Civilizations. Guide to constructing technological civilizations with plausible lists of split tech, consistent alien Cultural Familiarities etc. The techno-cultural counterpart of what Space gave us.
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05-15-2011, 09:30 AM | #16 |
Banned
Join Date: Apr 2008
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Re: 4E GURPS Rules left to cover
Other than the obvious GURPS VEHICLES, I would like:
-a checklist of all the rules specifically labelled 'optional'; -updated combat cards including the options from MA (and any subsequent books if applicable); and -a compendium of any crunch published in genre materials. |
05-15-2011, 09:31 AM | #17 | |
Join Date: Oct 2005
Location: Göttingen, Germany
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Re: 4E GURPS Rules left to cover
Quote:
Especially it doesnt' help my players to search for a (dis)advantage, for instance if someone wants to check out all mental, supernatural abilities or all physical disadvantages. Yes, a cyberpunk book would be great. Though, personally, I would prefer a book with a worked-out specific Cyberpunk-World including cyber-/bio-tech etc., maybe an updated version of Cyberworld for 3e. With that, the Basic and Ultra-Tech etc. it should be very easy to adapt it to other cyberpunk worlds. Last edited by OldSam; 05-15-2011 at 09:38 AM. |
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05-15-2011, 11:10 AM | #18 | |
Join Date: Aug 2004
Location: Canada
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Re: 4E GURPS Rules left to cover
Quote:
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"All that is necessary for the triumph of evil is that good men do nothing." |
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05-15-2011, 12:02 PM | #19 |
Join Date: Nov 2007
Location: Sydney
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Re: 4E GURPS Rules left to cover
Nope
Mysteries is a great book and incredibly popular, but in terms of actual investigations extremely rules light. Not much more than a table on dealing with crime scenes. The interview rules are (briefly) dealth with, but MH2 and (I assumeSocial Engineering shorty) cover(s) more. |
05-15-2011, 12:07 PM | #20 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: 4E GURPS Rules left to cover
Oh yeah. GURPS Steampunk 4E. Now with a chapter on Teslapunk.
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gurps, gurps 4e, rules, rules question |
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