11-21-2012, 02:01 PM | #11 | |
Banned
Join Date: Aug 2004
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Re: Cost of Living and Status in Fantasy Game
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11-21-2012, 02:18 PM | #12 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Cost of Living and Status in Fantasy Game
What always puzzled me is exactly what stuff those 80% give you. According to B266, you get the settled lifestyle stuff according to your Cost of Living, not Wealth. Which is kinda fair given that Status costs 5 points/level and requires maintenance, but makes one scratch one's head regarding characters with diverging Status and Wealth. E.g. a TL9 Upper Class Twit who spends the $3,000 out of $3,600 from his income from an Average job (some clerk?) to live as Status 2 (mimicking the lifestyle of the city's wealthy mayor).
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11-21-2012, 02:36 PM | #13 |
Join Date: Feb 2009
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Re: Cost of Living and Status in Fantasy Game
You can easily spend the 20,000 from Very Wealthy on armor also
In a game where we dont pay as much attention to the 80/20 split (murder hoboish), I took Very Wealthy and was thinking to get some heavy armor for my character and her mount Nope, middleweight armor it is I should have taken Filthy Rich |
11-21-2012, 04:29 PM | #14 | |
Join Date: Oct 2011
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Re: Cost of Living and Status in Fantasy Game
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So when the PCs do settle into long-term digs (as in, take a 6-month lease, paying 2 months as a security deposit <eg>), they can reap the "benefits" of having an established home and lifestyle... |
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kromm answer, wealth |
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