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Old 06-05-2015, 11:20 AM   #1
lvalero
 
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Default Visualization: Group Bless

...And the Dark Master said: Go my dear disciples! Go with my name and with my message. I bless your tonges! May the hearts be opened to the dark news of Morgadoth!

I am wondering how to model Visualization + Bless (Others) to a group of people instead of a single person.

I don't want multiple/different blessings, each at a time to different persons in different moments of time.

I want a single "moment of blessing" with a single message to a group.

This is the way I am modeling, but I would like to read other answers.

Bless in Group [10] + 9/level

The first level of Bless in group allows you to bless a single person other than yourself. This is modelled exactly as "Elder Blessing" in DF11 page 33:

Visualization[10]. (Blessing, Others Only, +0%; Divine, -10%) + Perks: Rules Exemption (Visualization bonus always at least +1) [1].

The rest of the levels are the same as "Elder Blessing" adding: "Accesibility -10%: All the blessed group must be present at the same time receiving the same bless"

Is this "accesibility" fair or should it be -20% or higher? Is there a different/better way to model that?
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Old 06-05-2015, 12:22 PM   #2
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Default Re: Visualization: Group Bless

It seems really weird to use accesibility for "all targets of this ability must be targets of this ability".

Maybe build it as an area effect instead?
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Old 06-05-2015, 12:32 PM   #3
Kromm
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Default Re: Visualization: Group Bless

I'd use Area Effect, +50%/level for this. That would still mean that the first person to claim the blessing would end the effect – Visualization only affects a single roll of the dice. If everybody gets one use, I think I'd stack some form of Cosmic on there . . . I might even do something slightly weird like apply Cosmic not to Visualization but to Area Effect: Area Effect (Cosmic, Not all-or-nothing for everybody in area, +100%), +100%/level.
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Old 06-05-2015, 02:31 PM   #4
Kalzazz
 
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Default Re: Visualization: Group Bless

Ouch! Cosmic makes sense, but leveled cosmic like that seems awfully steep
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Old 06-05-2015, 02:47 PM   #5
lvalero
 
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Default Re: Visualization: Group Bless

Thanks for the build! I thought about "Area" enhancement but I was not sure. But "Cosmic Area" sounds good!
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Old 06-05-2015, 02:51 PM   #6
ericthered
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Default Re: Visualization: Group Bless

Quote:
Originally Posted by Kalzazz View Post
Ouch! Cosmic makes sense, but leveled cosmic like that seems awfully steep
It does allow you to effect multiple rolls. you can effect the whole party for 20 points. I'd call it a good deal.
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Old 06-05-2015, 03:25 PM   #7
Kalzazz
 
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Default Re: Visualization: Group Bless

If the whole party is right next to you . . . that's a trick
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Old 06-05-2015, 03:35 PM   #8
ericthered
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Default Re: Visualization: Group Bless

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Originally Posted by Kalzazz View Post
If the whole party is right next to you . . . that's a trick
Yeah, In some ways in might be fairer to put the cosmic on visualization and then add the area effect ...

Except that visualization takes a full minute in the first place. Which means getting everyone within the same 10 by 10 space shouldn't be a big deal.
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Old 06-05-2015, 03:36 PM   #9
Kalzazz
 
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Default Re: Visualization: Group Bless

You can modify it by reduced time and such also if you so desire
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Old 06-05-2015, 03:40 PM   #10
ericthered
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Default Re: Visualization: Group Bless

Quote:
Originally Posted by Kalzazz View Post
You can modify it by reduced time and such also if you so desire
In which case you're turning yourself into a high powered aura generator and you should be paying that high cost for the size of your reality nudging power. That combination is POTENT.

Edit: in many cases applying ranged can work if you need to hit far off allies for cheap.
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