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#21 |
Join Date: Mar 2006
Location: Iceland*
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Gurkha Close Combat Training
__________________________________________________ _____________________________________6 points Here's my idea for what hand-to-hand training for Gurkhas in the British and Indian army might be like today. It is basically a combination of bayonet combat and commado-style sentry removal and hand-to-hand, with less emphasis on unarmed strikes and with the use of kukris added. The techniques for kukri use are simple, direct and effective, eschewing complicated maneuvers in favour of brutal, fear-inducing assault that both fosters and takes advantage of the high morale and espirit de corps that Gurkha regiments traditionally enjoy. Serious stylists usually add the striking techniques that go with Karate or Brawling to the primary technique list, representing a practical kickboxing style with historical links with Bando and Lethwai, as well as TKD and some Northern Chinese and Tibetan styles. Those who learn just the basics might let a single point in Brawling suffice. Obviously, the cinematic skills and techniques only apply in settings where ethnic cool soldiers can perform superhuman feats. There are a few techniques and perks from my houserules in there, but the substance should be clear. Skills: Brawling or Karate; Knife; Judo; Spear; Stealth. Techniques: Armed Aggressive Parry; Choke Hold (Judo); Close-Combat; Disarming (Judo); Neck Snap; Retain Weapon; Targeted Attack (Knife Swing/Neck). Combinations: Judo Grapple Face + Knife Swing/Neck. Cinematic Skills: Invisibility; Light Walk; Mental Strength; Power Blow. Cinematic Techniques: Backbreaker; Binding. Perks: Armor Familiarity (Judo); Evaluate Mastery; Focused Fury; Hold Evaluate; Off-Hand Weapon Training; Style Adaptation (Any military or modern style); Telegraphic Evaluate; Unusual Training (All-Out Grapple and Strike affects swing damage; only for kukri attacks against the neck from the rear). Optional Traits Attributes: Increased ST, DX and HT. Secondary Characteristics: Improved Will. Advantages: Combat Reflexes; Cultural Familiarity (Northern Indian?/Central Asian?/Southeast Asian?); Fearlessness; Fit or Very Fit; High Pain Threshold; Language (Nepali); Unfazable. Disadvantages: Bloodlust; Code of Honour (Military); Overconfidence; Sense of Duty (Employer). Skills: Axe/Mace; Fast-Draw; Shortsword; Soldier; Staff; Wrestling. Techniques: Aggressive Parry; Elbow Strike; Hammer Fist; Head Butt; Knee Strike; Stamp Kick. Perks: Improvised Weapon (Any); Power Grappling; Skill Adaptation (Brawling Techniques default to Karate).
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-08-2013 at 01:21 AM. |
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#22 | |
Join Date: Oct 2007
Location: Vermont
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As it happens, I was just in Nepal over the December vacations, and I bought myself a high-quality kukri as a souvenir (I also drank lots of Gorkha beer, which is how the natives spell and pronounce Gurkha.) So I'm also very interested in learning more.
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Also, it's worth mentioning that Nepali is basically a dialect of Hindi--the two languages are mutually comprehensible. I'd make their Cultural Familiarity Central Asia. They share borders with India, Tibet (China), and Bhutan, but the Indian border is the only one not consisting of the tallest mountain range in the world. Nepal is 80% Hindu and has more cultural similarities to India than to any other place.
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My ongoing thread of GURPS versions of DC Comics characters. |
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#23 | |
Join Date: Aug 2005
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(For one thing, if they are, where is South Asia?) I'm almost certain that using the terms in GURPS Infinite Worlds, it would be Cultural Familiarity: Indic. |
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#24 |
Join Date: Oct 2007
Location: Vermont
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A little more research reveals the Gurkha forces in the British Army fought for long periods in Borneo, Malaysia, and Burma during WWII.
This would seem to support Silat and Bando connections.
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My ongoing thread of GURPS versions of DC Comics characters. |
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#25 | |
Join Date: Oct 2007
Location: Vermont
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Indic sounds about right, though. I would include Bangladesh and Sri Lanka as well as India and Nepal. Parts of Pakistan as well.
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My ongoing thread of GURPS versions of DC Comics characters. |
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#26 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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#27 |
Join Date: Mar 2006
Location: Iceland*
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There were also a lot of Gurkha regiments in Malaysia, both before and during the Malay Emergency and the confronation with Indonesia, so up to 1966 or so. So familiarity with some form of silat would be easy to justify.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#28 | ||
Join Date: Mar 2006
Location: Iceland*
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On the other hand, students at elite universities with what amounts to a second field of study on top of their public degree work (the study of actual, functioning magic and the paranormal) as well as a demanding (and unpaid) part-time jobs as assistant researchers and analysts might not have all that much extra free time to spend on commuting. I'd like it if they could manage maybe three dojo sessions a week, as much for general health and psychological benefits as anything else. And travelling between London and neighbouring towns three times a week sounds like a pain. They also have to get in their reading of ancient tomes, deciphering of arcane runes or anthropological analysis of modern encounter reports with reference to religious myths, folklore and even literature, after all. Maybe a weekly session in East London and whenever there are enough people in on the secret in a particular area, they can meet up in a local dojo or gym and do some sparring a couple of times per week. And then during school vacations they'll visit a lonely castle on a moor somewhere, there to train with the most gifted of their predecessors, now graduated and working as what amounts to professional magicians, as well as hardened ex-military and police Rangers in the quick-reaction teams. They will be learning practical self-defence, magical and physical, in case they ever have to go into the field to gather data or if they think (or the senior people do) that they could make Ranger on their own. After all, as magic seems to be growing in strength, almost to the point of being useful in the field (as opposed to in a pre-prepared and consecrated area, over a long period and using a lot of ritual objects and preparation), a magical practisioner with tactical training would be a huge asset for a paramilitary team in the future. And given that spells and rituals in modern, living languages almost never work, it's probably easier to train scholars in military and security skills than it is to teach special operators several dead languages and enough historical information to qualify for Cultural Familiarities in vanished societies.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-07-2013 at 09:39 AM. |
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#29 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Land Economy is the art of running large estates, and is a Cambridge degree for historical and social reasons. It is traditionally studied by upper-class types who spend their time on social pursuits or sport, but it might be suitable for people involved with this job. English is most unusual. You are not expected to go to the lectures. The core work is to read a set book - which is usually a major work of literature - and write an original and insightful review of it. Each week. If you are talented at this, at speed-reading speed, it can be done in two days per week. Quote:
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#30 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Two novels - fairly dark in tone, but recommemded - about an occult secret service working for the Crown, rather than the government: Hunter's Moon, and Eagle Rising.
Last edited by johndallman; 01-07-2013 at 10:29 AM. Reason: clarity |
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Tags |
combatives, martial arts, monster hunters, secret magic, shadow court |
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