If I were to start telling you about everything awesome that's in the just-released
Pyramid #3/44: Alternate GURPS II, I am not at all sure the English language will be able to maintain structural integrity as I tell you about it all. It's got alternate rules for fatigue, a tactical board-game expansion for
Mass Combat by David Pulver, a skill-based system for languages, an abstract system for spending that uses a Wealth
attribute, plus even more Adfp2345CXZefiht24bfargs klnb dfgdfgjksdfgs l;dfgs gsfjl s dklssdfgl . . .
See?! I
warned you! English can't handle it! Pick up
this issue, or
subscribe today to see what cannot be contained within the bounds of human language!