07-14-2018, 12:20 PM | #21 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Bioengineering/Strength and Weight
I'm not aware of any text claiming anything of the sort. Typical weight is ST^3/8, or typical ST is (weight)^1/3 * 2, but I can't think of anything that says everything must match those weights.
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07-14-2018, 12:26 PM | #22 |
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Join Date: May 2017
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Re: Bioengineering/Strength and Weight
Do not worry, it is in some books but you can assume it as a house-rule to prevent us from deviating from the main subject.
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07-14-2018, 12:28 PM | #23 | |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: Bioengineering/Strength and Weight
Quote:
As far as I'm aware, it isn't yet known what kind of improvement (if any) this would actually translate into, so you are pretty much free to declare that in your setting it is really good at boosting muscle efficiency or whatever you want to get much better.
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07-14-2018, 12:56 PM | #24 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Bioengineering/Strength and Weight
Okay, the answer is "as long as you're using that house rule, no".
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07-14-2018, 01:00 PM | #25 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Bioengineering/Strength and Weight
[QUOTE=Alonsua;2191625 Is there any chance to increase Strength without increasing body weight?[/QUOTE]
Be a Gurkha.
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07-14-2018, 01:18 PM | #26 |
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Join Date: May 2017
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Re: Bioengineering/Strength and Weight
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07-14-2018, 02:09 PM | #27 | |
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Join Date: Aug 2004
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Re: Bioengineering/Strength and Weight
Quote:
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07-14-2018, 02:22 PM | #28 |
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Join Date: May 2017
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Re: Bioengineering/Strength and Weight
Thank you. A depleted version (basically muscle grafts) was already in use but I need to increase hit points too (full ST) and unfortunately Muscle Reinforcement only raise Lifting and Striking ST.
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07-14-2018, 03:48 PM | #29 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Bioengineering/Strength and Weight
The principle that HP ~ (body mass)^(1/3) is pretty basic to GURPS physics. I would not recommend setting it aside. Of course if you make them Unliving you can double their hit points right there.
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07-14-2018, 04:16 PM | #30 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Bioengineering/Strength and Weight
Quote:
Only collision rules, and massless (+0%) on HP has been around for a long time. That said, you probably are going to require a bit of structural reinforcement to justify hp changing much, muscle is more resistant than fat but its effect on strength is certainly higher than its effect on toughness. Last edited by Anthony; 07-14-2018 at 04:32 PM. |
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