07-15-2018, 06:12 PM | #11 | |
Join Date: Aug 2007
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Re: Ultra Tech Stingrays and Surge
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Fred Brackin |
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07-16-2018, 07:16 AM | #12 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Ultra Tech Stingrays and Surge
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But the alternative is a 7d(10) TBB or so through HEAT, HEDP, or HEMP. It does more damage and is more likely to stun via knockdown even with 30 DR. The only way to make them even would be to add TBB to the live of things unliving protects against.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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07-16-2018, 10:04 AM | #13 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Ultra Tech Stingrays and Surge
Ultra-Tech's Shaped Charges do crushing incendiary damage, and therefore technically can't target the vitals, etc. HEMP at 25mm and above is the same (and below that is impaling). HT is similar.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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