05-17-2012, 08:09 AM | #41 |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
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Re: What I’m looking for...
As long as I know there isn't one. It would be a great product! And woul be greater if they made it as a fiable pdf =)
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Link for my DF Campaign Game: http://www.obsidianportal.com/campaigns/panorica |
05-17-2012, 12:30 PM | #42 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Re: Novice GM running GURP fantasy odyssey
I once started off a fantasy campaign by having the characters all attending a village fair. This allowed them to participate in contests, encounter pick-pockets, deal with the owlbear that accidentally broke out of its cage in the petting zoo, etc. Low level encounters an mostly non-hazardous opportunities to try out their skills. And by distinguishing themselves in the Grand Melee/Archery Contest/Pie-Eating Contest, they brought themselves to the attention of the Patron who would hire them for the Adventure.
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05-17-2012, 01:38 PM | #43 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Novice GM running GURP fantasy odyssey
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05-17-2012, 03:02 PM | #44 | ||
Join Date: Apr 2011
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Re: Novice GM running GURP fantasy odyssey
I agree, Refplace. Quarkstomper, great idea.
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I'll have to be careful. Not only must I prepare at least a few adversaries and key NPC's in advance, but I have to allow some minions, not just bosses. Bosses would be too powerful and kill the PC's instantly. Dying too quickly in a dream meant to enlighten them of their limits doesn't help anyone. Quote:
During the months of downtime, I was going to allow players to alter some of their skills. "Use it or lose it" philosophy. It was inspired by the idea that a brawler could befriend a martial arts master and end up training with him during some down time. Skills such as brawling or even boxing may drop a little while they train in karate. I still require all players to keep a single cp in any given skill. You never completely forget how to do something. |
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05-17-2012, 05:01 PM | #45 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Novice GM running GURP fantasy odyssey
Quote:
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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05-17-2012, 06:20 PM | #46 | |
Join Date: Nov 2007
Location: The City of Subdued Excitement
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Re: Novice GM running GURP fantasy odyssey
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05-17-2012, 08:01 PM | #47 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Novice GM running GURP fantasy odyssey
Oh, hell yeah. I thought every GM did that.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
05-17-2012, 09:00 PM | #48 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Novice GM running GURP fantasy odyssey
Absolutely not. I go through the character sheet systematically several times before the first session, making sure the player and I are both happy with it.
I have, once, given players a 10-point reserve to spend on traits their characters really ought to have, but which the players and I both failed to think of. Normally I don't even do that. Bill Stoddard |
05-17-2012, 09:43 PM | #49 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Novice GM running GURP fantasy odyssey
^What a mighty and powerful GM you are.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
05-17-2012, 10:16 PM | #50 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Novice GM running GURP fantasy odyssey
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Tags |
fantasy, gritty, gurps, novice gm, odyseey |
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