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Old 10-14-2016, 08:00 PM   #11
trooper6
 
Join Date: Sep 2004
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Default Re: [Basic] Skill of the week: Sex Appeal

I always have at least one PC in games I run that have Sex Appeal. Sometimes more. Sometimes you want to use flirtation to get things.
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Old 10-14-2016, 08:27 PM   #12
whswhs
 
Join Date: Jun 2005
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Default Re: [Basic] Skill of the week: Sex Appeal

In my alternate history campaign, set in a world where China ruled the majority of the Earth's land masses as a result of Cheng Ho's naval expeditions being better funded, I had a scene where an NPC with a complicated history that had resulted in her working as an agent of the Eyes of Heaven attempted Sex Appeal against one of the PCs. I rolled the dice and got an 18. So I told the PCs that she was approaching him in a provocative manner, but with a look of terror. This led to a very interesting relationship.
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Old 10-14-2016, 08:32 PM   #13
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by dripton View Post
I think of Sex Appeal as a skill that works better in private than public, so maybe better in a one-player campaign than in a game with a party that mostly stays together. Hard to seduce the guard with your five buddies standing a few hexes away, trying not to snicker.
My San Diego players reacted quite differently, perhaps because they were a mixed sex group.
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Old 10-14-2016, 08:33 PM   #14
whswhs
 
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by simply Nathan View Post
I think I saw an NPC use this on our IQ 8, Will 8 dwarf warrior PC when he was left to mind the store on his own. Player asked if he could just ignore how flirty she transparently was and not give her a better-than-usual deal on our wares, GM said no because he'd failed his Will to resist her.
The recommended approach in GURPS would be to treat his margin of defeat in the Influence roll as a penalty to Merchant skill.
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Old 10-14-2016, 09:19 PM   #15
evileeyore
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by ericthered View Post
Sex appeal is an influence skill that depends on HT.

Which really rubs me the wrong way. I get why its so, but I still disagree.
Ditto. 910
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Old 10-14-2016, 09:20 PM   #16
David Johnston2
 
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by ericthered View Post
Sex appeal is an influence skill that depends on HT.

Which really rubs me the wrong way. I get why its so, but I still disagree.
You'd rather Dexterity?
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Old 10-14-2016, 10:16 PM   #17
whswhs
 
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by David Johnston2 View Post
You'd rather Dexterity?
Dexterity is the basis for Erotic Art, and mostly rightly so, though there are uses of Erotic Art that float better to Perception, I think.
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Old 10-14-2016, 10:33 PM   #18
simply Nathan
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by whswhs View Post
The recommended approach in GURPS would be to treat his margin of defeat in the Influence roll as a penalty to Merchant skill.
IQ 8's default level of Merchant coupled with lack of cultural familiarity would mean he basically lost before she winked at him anyway. He was the second-worst party member we could have left alone to mind the store.
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Old 10-15-2016, 09:35 AM   #19
Frost
 
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Default Re: [Basic] Skill of the week: Sex Appeal

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Originally Posted by simply Nathan View Post
IQ 8's default level of Merchant coupled with lack of cultural familiarity would mean he basically lost before she winked at him anyway. He was the second-worst party member we could have left alone to mind the store.
I shudder to think what your worst choice would have been.

However it does illustrate quite how useful sex appeal can be. As long as your players are comfortable with it can see quite a lot of millage in many campaigns. It has certainly seen a lot of use in the groups I have spent the most time with.

This is partially a gamist thing a number of more rules focused players have made a big thing of the high default and the connection to a cheap physical attribute but there is also the sheer number of character types it fits from waitresses and bar flies to cinematic spies. I agree it probably helps that a lot of these have been mixed groups with a strong separation between player and character.
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Old 10-15-2016, 11:18 AM   #20
whswhs
 
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Default Re: [Basic] Skill of the week: Sex Appeal

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I agree it probably helps that a lot of these have been mixed groups with a strong separation between player and character.
Both of those are true of my player groups also. In fact my players are known to exclaim "metagaming!" when someone firewalls insufficiently.
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