04-29-2012, 04:01 AM | #1 |
Join Date: Apr 2012
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Cures! Cursed Thingy Card
First I apologize to the forum if this has been posted before i have searched for a hour and i cant find it.
Moderator edit: Please do not quote card text. We have asked this because SJG is very interested in protecting its intellectual property. You are welcome to paraphrase, but not quote a card's text. The Card: Curse! Cursed Thingy states that the cursed Item loses its powers. My question is that if you put this on a item Say "The North Pole" which gives a plus 5 combat bonus then you no longer get that plus 5 from the item correct. My roommate says that the curse doesn't effect the combat bonus because its not "its power". But i stated that the combat Bonus is the Items power. he said i was wrong plz help solve this issue Last edited by MunchkinMan; 04-29-2012 at 06:56 AM. |
04-29-2012, 04:21 AM | #2 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Cures! Cursed Thingy Card
Yes, the bonus is one of its powers, so it loses that bonus. The curse wouldn't be much use if you could choose to put it on a weapon that provides a bonus and it had no effect on the Item. To use the card's own text, the bonus is not a 'special power', but it is a 'power'.
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04-29-2012, 07:03 AM | #3 | |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Cures! Cursed Thingy Card
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04-29-2012, 09:44 PM | #4 |
Join Date: Jul 2011
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Re: Cures! Cursed Thingy Card
A few more questions about cursed thingie:
1) Does it effect non-combat bonuses of items: 'On-fire''s ability that makes your level count as a fire attack? The thumb-tacks(?) ability to wear a second pair of shoes, extra hands (many cards), etc. 2) For items that have a variable amount of slots does it block the slots that it was being used as (thinking the 1/2 handed sword from Conan expansion) when the curse was applied? 3) Are Munchkin t-shirts (or for that matter, shot glasses, USB drives, etc) items? Can you play cursed thingie on them? Or any other cards (except cheat for the shirts). |
04-29-2012, 10:05 PM | #5 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Cures! Cursed Thingy Card
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As for the others, it doesn't change the type of Item it is (Headgear, Footgear, etc.), so there is an argument that the cards marked with '-1 Hand' in the card type slot might still give you the bonus hand. Items that only mention the extra hands would not. Again my interpretation could be wrong, though. The way I consider the item to be cursed is to ignore all text on the card except the text in the bottom left and bottom right corners. 2) Yes, it would continue to block the same amount of slots that it used when it got cursed. 3) No. Items are defined in the rules as cards with a Value written in the bottom right corner, even if the value is 'No Value'. You could only choose to curse a promotional item if it has rules that say to treat it as an Item. And note that you play curses on a player, then he or she chooses which item becomes cursed. You don't play it on the Item itself. Last edited by Clipper; 04-29-2012 at 10:11 PM. |
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04-30-2012, 04:50 AM | #6 | |||
Join Date: Aug 2004
Location: Macungie, PA
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Re: Cures! Cursed Thingy Card
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04-30-2012, 07:01 AM | #7 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Cures! Cursed Thingy Card
Does that mean that the cards that were taking -1 Hand slot remain taking -1 Hands, meaning they retain their extra Hand ability?
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04-30-2012, 12:39 PM | #8 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Cures! Cursed Thingy Card
No, since the Curse takes away the special abilities of the Item...
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04-30-2012, 01:03 PM | #9 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: Cures! Cursed Thingy Card
How many Hand slots does it take, then? If the number of Hands listed on the card is -1, but the Curse takes that away because it is considered a special ability, how many hand slots does it take now? Zero? I can't really see a justification for making it take 1, since stats on the card don't indicate that it does.
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04-30-2012, 01:57 PM | #10 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Cures! Cursed Thingy Card
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Taking this into account, the easy way to apply the curse is to ignore everything on the card (i.e., the bonus, title and text) except for positive amounts written on the bottom-left of the card and the card value and type (i.e., Steed etc.) written at the bottom-right. Thus, the Arm-y Helmet, which has (Headgear, -1 Hand) would become just a useless piece of Headgear and the Two-Handed Sword wouldn't take any slots even though it says it takes one hand to wield (as it is only mentioned in card text, wielding it that way is a power too, I guess). |
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