04-22-2015, 09:15 AM | #1 |
Join Date: Aug 2007
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Things in RPGs that make your brain hurt
In Chivalry & Sorcery 1e (and 2e also) there was an Alchemy section with alchemical processes that produced products and byproducts. It was actually the byproducts that were most interesting to general mages.
The byproducts of the operations involving precious gems were magical diamonds, rubies, emeralds and sapphires each of 200 carats. Way back in 1979 when I first saw it I thought "Isn't that rather large?" and I struggled wit some density calculations and converting carats to cubic centimeters. I wouldn't have to do that today. http://www.cnn.com/2015/04/21/world/...wless-diamond/ Behold a _100_ carat diamond. Back in the day my mathematical struggles had ended up somewhere between "golfball" and "doorknob". I appear to have been pretty close. However, if you wish to take in the full silliness you have to look at the rules for magic rings that used all _four_ of the Alchemist's stones. A buckler shield maybe but not a ring. Anyone else have some similar ecounters etwee rules ad reality?
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Fred Brackin |
04-22-2015, 11:03 AM | #2 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Things in RPGs that make your brain hurt
This applies to lots of games, tabletop and electronic, but having high hit points and being able to soak lots of damage always really bugged me. Its just not how the world works! Getting injured isn't something you just shrug off like that. I know it makes the games so much more playable, but it still irks me...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
04-22-2015, 11:06 AM | #3 | |
Join Date: Dec 2012
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Re: Things in RPGs that make your brain hurt
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04-22-2015, 11:06 AM | #4 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Things in RPGs that make your brain hurt
The idea that a Paladin can't multiclass with Bard or Ranger.
The fact that a Paladin and a Cleric are two different laterally-related archetypes. The idea that alignments other than Lawful Good should have some sort of champion paladin-equivalent shoehorned in. ... In GURPS, that a scythe costs $15 when a small knife costs $30. That a baton costs $20, a boomerang costs an identical $20 but does things a baton can't without a downside, and an appropriately-made stick weapon for other melee skills would be $5.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
04-22-2015, 12:10 PM | #5 |
Join Date: Oct 2014
Location: Germany
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Re: Things in RPGs that make your brain hurt
I always found the idea of alignments to be very odd.
What does Lawful Good stand for? Which laws does this person obey? If a kingdom has cruel rules, does he follow them? How does this even work with different law-systems for different places? Alignments are just so black-and-white that I canīt get my head around them. People behave in a way, that seems logical and/or useful to them. What is logical and useful is completely subjective. Also Hitpoints sometimes bother me, but that depends on how the system interprets them. Things like fighting to your death with no penalty at all, are just strange... |
04-22-2015, 12:16 PM | #6 | |
Join Date: Dec 2008
Location: Cumberland, ME
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Re: Things in RPGs that make your brain hurt
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Which should make the Pathfinder game I recently joined very interesting, as I'm trying to get over that brain-block and just take an approach of "roll with whatever's working right now." |
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04-22-2015, 12:30 PM | #7 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Things in RPGs that make your brain hurt
In Swedish RPGs, bronze is typically depicted as cheaper than iron.
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When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ... Marcus Aurelius |
04-22-2015, 02:54 PM | #8 |
Join Date: May 2009
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Re: Things in RPGs that make your brain hurt
Yeah. IIRC (D&D 3.x) it was thematic w.r.t. the Paladin, rather than a mechanical balance issue. No, I didn't like it either.
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04-22-2015, 03:09 PM | #9 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Things in RPGs that make your brain hurt
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04-22-2015, 03:25 PM | #10 | |||
Join Date: Jul 2006
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Re: Things in RPGs that make your brain hurt
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Some of these are design artefacts from D&D's wargaming roots which have been tracked into other systems. Although most other systems make some attempt to simulate wound penalties. |
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